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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this file,
* You can obtain one at http://mozilla.org/MPL/2.0/. */
#include <algorithm>
#include <stdio.h>
#include <stdlib.h>
#if !defined(__Userspace_os_Windows)
# include <arpa/inet.h>
#endif
// usrsctp.h expects to have errno definitions prior to its inclusion.
#include <errno.h>
#define SCTP_DEBUG 1
#define SCTP_STDINT_INCLUDE <stdint.h>
#ifdef _MSC_VER
// Disable "warning C4200: nonstandard extension used : zero-sized array in
// struct/union"
// ...which the third-party file usrsctp.h runs afoul of.
# pragma warning(push)
# pragma warning(disable : 4200)
#endif
#include "usrsctp.h"
#ifdef _MSC_VER
# pragma warning(pop)
#endif
#include "nsServiceManagerUtils.h"
#include "nsIInputStream.h"
#include "nsIPrefBranch.h"
#include "nsIPrefService.h"
#include "mozilla/Services.h"
#include "mozilla/Sprintf.h"
#include "nsProxyRelease.h"
#include "nsThread.h"
#include "nsThreadUtils.h"
#include "nsNetUtil.h"
#include "nsNetCID.h"
#include "mozilla/RandomNum.h"
#include "mozilla/StaticMutex.h"
#include "mozilla/UniquePtrExtensions.h"
#include "mozilla/Unused.h"
#include "mozilla/dom/RTCDataChannelBinding.h"
#include "mozilla/dom/RTCStatsReportBinding.h"
#include "mozilla/media/MediaUtils.h"
#ifdef MOZ_PEERCONNECTION
# include "transport/runnable_utils.h"
# include "jsapi/MediaTransportHandler.h"
# include "mediapacket.h"
#endif
#include "DataChannel.h"
#include "DataChannelProtocol.h"
// Let us turn on and off important assertions in non-debug builds
#ifdef DEBUG
# define ASSERT_WEBRTC(x) MOZ_ASSERT((x))
#elif defined(MOZ_WEBRTC_ASSERT_ALWAYS)
# define ASSERT_WEBRTC(x) \
do { \
if (!(x)) { \
MOZ_CRASH(); \
} \
} while (0)
#endif
namespace mozilla {
LazyLogModule gDataChannelLog("DataChannel");
static LazyLogModule gSCTPLog("SCTP");
#define SCTP_LOG(args) \
MOZ_LOG(mozilla::gSCTPLog, mozilla::LogLevel::Debug, args)
static void debug_printf(const char* format, ...) {
va_list ap;
char buffer[1024];
if (MOZ_LOG_TEST(gSCTPLog, LogLevel::Debug)) {
va_start(ap, format);
#ifdef _WIN32
if (vsnprintf_s(buffer, sizeof(buffer), _TRUNCATE, format, ap) > 0) {
#else
if (VsprintfLiteral(buffer, format, ap) > 0) {
#endif
SCTP_LOG(("%s", buffer));
}
va_end(ap);
}
}
static constexpr const char* ToString(DataChannelState state) {
switch (state) {
case DataChannelState::Connecting:
return "CONNECTING";
case DataChannelState::Open:
return "OPEN";
case DataChannelState::Closing:
return "CLOSING";
case DataChannelState::Closed:
return "CLOSED";
}
return "";
};
static constexpr const char* ToString(DataChannelConnectionState state) {
switch (state) {
case DataChannelConnectionState::Connecting:
return "CONNECTING";
case DataChannelConnectionState::Open:
return "OPEN";
case DataChannelConnectionState::Closed:
return "CLOSED";
}
return "";
};
static constexpr const char* ToString(
DataChannelOnMessageAvailable::EventType type) {
switch (type) {
case DataChannelOnMessageAvailable::EventType::OnConnection:
return "ON_CONNECTION";
case DataChannelOnMessageAvailable::EventType::OnDisconnected:
return "ON_DISCONNECTED";
case DataChannelOnMessageAvailable::EventType::OnChannelCreated:
return "ON_CHANNEL_CREATED";
case DataChannelOnMessageAvailable::EventType::OnDataString:
return "ON_DATA_STRING";
case DataChannelOnMessageAvailable::EventType::OnDataBinary:
return "ON_DATA_BINARY";
}
return "";
};
static constexpr const char* ToString(DataChannelConnection::PendingType type) {
switch (type) {
case DataChannelConnection::PendingType::None:
return "NONE";
case DataChannelConnection::PendingType::Dcep:
return "DCEP";
case DataChannelConnection::PendingType::Data:
return "DATA";
}
return "";
};
static constexpr const char* ToString(DataChannelReliabilityPolicy type) {
switch (type) {
case DataChannelReliabilityPolicy::Reliable:
return "RELIABLE";
case DataChannelReliabilityPolicy::LimitedRetransmissions:
return "LIMITED_RETRANSMISSIONS";
case DataChannelReliabilityPolicy::LimitedLifetime:
return "LIMITED_LIFETIME";
}
return "";
};
static constexpr uint16_t ToUsrsctpValue(DataChannelReliabilityPolicy type) {
switch (type) {
case DataChannelReliabilityPolicy::Reliable:
return SCTP_PR_SCTP_NONE;
case DataChannelReliabilityPolicy::LimitedRetransmissions:
return SCTP_PR_SCTP_RTX;
case DataChannelReliabilityPolicy::LimitedLifetime:
return SCTP_PR_SCTP_TTL;
}
return SCTP_PR_SCTP_NONE;
};
class DataChannelRegistry {
public:
NS_INLINE_DECL_THREADSAFE_REFCOUNTING(DataChannelRegistry)
static uintptr_t Register(DataChannelConnection* aConnection) {
StaticMutexAutoLock lock(sInstanceMutex);
uintptr_t result = EnsureInstance()->RegisterImpl(aConnection);
DC_DEBUG(
("Registering connection %p as ulp %p", aConnection, (void*)result));
return result;
}
static void Deregister(uintptr_t aId) {
RefPtr<DataChannelRegistry> maybeTrash;
{
StaticMutexAutoLock lock(sInstanceMutex);
DC_DEBUG(("Deregistering connection ulp = %p", (void*)aId));
if (NS_WARN_IF(!Instance())) {
return;
}
Instance()->DeregisterImpl(aId);
if (Instance()->Empty()) {
// Unset singleton inside mutex lock, but don't call Shutdown until we
// unlock, since that involves calling into libusrsctp, which invites
// deadlock.
maybeTrash = Instance().forget();
}
}
}
static RefPtr<DataChannelConnection> Lookup(uintptr_t aId) {
StaticMutexAutoLock lock(sInstanceMutex);
if (NS_WARN_IF(!Instance())) {
return nullptr;
}
return Instance()->LookupImpl(aId);
}
private:
// This is a singleton class, so don't let just anyone create one of these
DataChannelRegistry() {
ASSERT_WEBRTC(NS_IsMainThread());
mShutdownBlocker = media::ShutdownBlockingTicket::Create(
u"DataChannelRegistry::mShutdownBlocker"_ns,
NS_LITERAL_STRING_FROM_CSTRING(__FILE__), __LINE__);
InitUsrSctp();
}
static RefPtr<DataChannelRegistry>& Instance() {
static RefPtr<DataChannelRegistry> sRegistry;
return sRegistry;
}
static RefPtr<DataChannelRegistry>& EnsureInstance() {
ASSERT_WEBRTC(NS_IsMainThread());
if (!Instance()) {
Instance() = new DataChannelRegistry();
}
return Instance();
}
uintptr_t RegisterImpl(DataChannelConnection* aConnection) {
ASSERT_WEBRTC(NS_IsMainThread());
mConnections.emplace(mNextId, aConnection);
return mNextId++;
}
void DeregisterImpl(uintptr_t aId) {
ASSERT_WEBRTC(NS_IsMainThread());
mConnections.erase(aId);
}
bool Empty() const { return mConnections.empty(); }
RefPtr<DataChannelConnection> LookupImpl(uintptr_t aId) {
auto it = mConnections.find(aId);
if (NS_WARN_IF(it == mConnections.end())) {
DC_DEBUG(("Can't find connection ulp %p", (void*)aId));
return nullptr;
}
return it->second;
}
virtual ~DataChannelRegistry() {
ASSERT_WEBRTC(NS_IsMainThread());
if (NS_WARN_IF(!mConnections.empty())) {
MOZ_ASSERT(false);
mConnections.clear();
}
DeinitUsrSctp();
}
static int SctpDtlsOutput(void* addr, void* buffer, size_t length,
uint8_t tos, uint8_t set_df) {
uintptr_t id = reinterpret_cast<uintptr_t>(addr);
RefPtr<DataChannelConnection> connection = DataChannelRegistry::Lookup(id);
if (NS_WARN_IF(!connection) || connection->InShutdown()) {
return 0;
}
return connection->SctpDtlsOutput(addr, buffer, length, tos, set_df);
}
void InitUsrSctp() {
#ifndef MOZ_PEERCONNECTION
MOZ_CRASH("Trying to use SCTP/DTLS without dom/media/webrtc/transport");
#endif
DC_DEBUG(("Calling usrsctp_init %p", this));
usrsctp_init(0, DataChannelRegistry::SctpDtlsOutput, debug_printf);
// Set logging to SCTP:LogLevel::Debug to get SCTP debugs
if (MOZ_LOG_TEST(gSCTPLog, LogLevel::Debug)) {
usrsctp_sysctl_set_sctp_debug_on(SCTP_DEBUG_ALL);
}
// Do not send ABORTs in response to INITs (1).
// Do not send ABORTs for received Out of the Blue packets (2).
usrsctp_sysctl_set_sctp_blackhole(2);
// Disable the Explicit Congestion Notification extension (currently not
// supported by the Firefox code)
usrsctp_sysctl_set_sctp_ecn_enable(0);
// Enable interleaving messages for different streams (incoming)
usrsctp_sysctl_set_sctp_default_frag_interleave(2);
// Disabling authentication and dynamic address reconfiguration as neither
// of them are used for data channel and only result in additional code
// paths being used.
usrsctp_sysctl_set_sctp_asconf_enable(0);
usrsctp_sysctl_set_sctp_auth_enable(0);
}
void DeinitUsrSctp() {
DC_DEBUG(("Calling usrsctp_finish %p", this));
usrsctp_finish();
}
uintptr_t mNextId = 1;
std::map<uintptr_t, RefPtr<DataChannelConnection>> mConnections;
UniquePtr<media::ShutdownBlockingTicket> mShutdownBlocker;
static StaticMutex sInstanceMutex MOZ_UNANNOTATED;
};
StaticMutex DataChannelRegistry::sInstanceMutex;
OutgoingMsg::OutgoingMsg(struct sctp_sendv_spa& info, const uint8_t* data,
size_t length)
: mLength(length), mData(data) {
mInfo = &info;
mPos = 0;
}
void OutgoingMsg::Advance(size_t offset) {
mPos += offset;
if (mPos > mLength) {
mPos = mLength;
}
}
BufferedOutgoingMsg::BufferedOutgoingMsg(OutgoingMsg& msg) {
size_t length = msg.GetLeft();
auto* tmp = new uint8_t[length]; // infallible malloc!
memcpy(tmp, msg.GetData(), length);
mLength = length;
mData = tmp;
mInfo = new sctp_sendv_spa;
*mInfo = msg.GetInfo();
mPos = 0;
}
BufferedOutgoingMsg::~BufferedOutgoingMsg() {
delete mInfo;
delete[] mData;
}
static int receive_cb(struct socket* sock, union sctp_sockstore addr,
void* data, size_t datalen, struct sctp_rcvinfo rcv,
int flags, void* ulp_info) {
DC_DEBUG(("In receive_cb, ulp_info=%p", ulp_info));
uintptr_t id = reinterpret_cast<uintptr_t>(ulp_info);
RefPtr<DataChannelConnection> connection = DataChannelRegistry::Lookup(id);
if (!connection) {
// Unfortunately, we can get callbacks after calling
// usrsctp_close(socket), so we need to simply ignore them if we've
// already killed the DataChannelConnection object
DC_DEBUG((
"Ignoring receive callback for terminated Connection ulp=%p, %zu bytes",
ulp_info, datalen));
return 0;
}
return connection->ReceiveCallback(sock, data, datalen, rcv, flags);
}
static RefPtr<DataChannelConnection> GetConnectionFromSocket(
struct socket* sock) {
struct sockaddr* addrs = nullptr;
int naddrs = usrsctp_getladdrs(sock, 0, &addrs);
if (naddrs <= 0 || addrs[0].sa_family != AF_CONN) {
return nullptr;
}
// usrsctp_getladdrs() returns the addresses bound to this socket, which
// contains the SctpDataMediaChannel* as sconn_addr. Read the pointer,
// then free the list of addresses once we have the pointer. We only open
// AF_CONN sockets, and they should all have the sconn_addr set to the
// pointer that created them, so [0] is as good as any other.
struct sockaddr_conn* sconn =
reinterpret_cast<struct sockaddr_conn*>(&addrs[0]);
uintptr_t id = reinterpret_cast<uintptr_t>(sconn->sconn_addr);
RefPtr<DataChannelConnection> connection = DataChannelRegistry::Lookup(id);
usrsctp_freeladdrs(addrs);
return connection;
}
// Called when the buffer empties to the threshold value. This is called
// from SctpDtlsInput() through the sctp stack. SctpDtlsInput() calls
// usrsctp_conninput() under lock
int DataChannelConnection::OnThresholdEvent(struct socket* sock,
uint32_t sb_free, void* ulp_info) {
RefPtr<DataChannelConnection> connection = GetConnectionFromSocket(sock);
connection->mLock.AssertCurrentThreadOwns();
if (connection) {
connection->SendDeferredMessages();
} else {
DC_ERROR(("Can't find connection for socket %p", sock));
}
return 0;
}
DataChannelConnection::~DataChannelConnection() {
DC_DEBUG(("Deleting DataChannelConnection %p", (void*)this));
// This may die on the MainThread, or on the STS thread, or on an
// sctp thread if we were in a callback when the DOM side shut things down.
ASSERT_WEBRTC(mState == DataChannelConnectionState::Closed);
MOZ_ASSERT(!mMasterSocket);
MOZ_ASSERT(mPending.GetSize() == 0);
if (!IsSTSThread()) {
// We may be on MainThread *or* on an sctp thread (being called from
// receive_cb() or SctpDtlsOutput())
if (mInternalIOThread) {
// Avoid spinning the event thread from here (which if we're mainthread
// is in the event loop already)
nsCOMPtr<nsIRunnable> r = WrapRunnable(
nsCOMPtr<nsIThread>(mInternalIOThread), &nsIThread::AsyncShutdown);
Dispatch(r.forget());
}
} else {
// on STS, safe to call shutdown
if (mInternalIOThread) {
mInternalIOThread->Shutdown();
}
}
}
void DataChannelConnection::Destroy() {
// Though it's probably ok to do this and close the sockets;
// if we really want it to do true clean shutdowns it can
// create a dependant Internal object that would remain around
// until the network shut down the association or timed out.
DC_DEBUG(("Destroying DataChannelConnection %p", (void*)this));
ASSERT_WEBRTC(NS_IsMainThread());
CloseAll();
MutexAutoLock lock(mLock);
// If we had a pending reset, we aren't waiting for it - clear the list so
// we can deregister this DataChannelConnection without leaking.
ClearResets();
MOZ_ASSERT(mSTS);
ASSERT_WEBRTC(NS_IsMainThread());
mListener = nullptr;
// Finish Destroy on STS thread to avoid bug 876167 - once that's fixed,
// the usrsctp_close() calls can move back here (and just proxy the
// disconnect_all())
RUN_ON_THREAD(mSTS,
WrapRunnable(RefPtr<DataChannelConnection>(this),
&DataChannelConnection::DestroyOnSTS, mSocket,
mMasterSocket),
NS_DISPATCH_NORMAL);
// These will be released on STS
mSocket = nullptr;
mMasterSocket = nullptr; // also a flag that we've Destroyed this connection
// We can't get any more *new* callbacks from the SCTP library
// All existing callbacks have refs to DataChannelConnection - however,
// we need to handle their destroying the object off mainthread/STS
// nsDOMDataChannel objects have refs to DataChannels that have refs to us
}
void DataChannelConnection::DestroyOnSTS(struct socket* aMasterSocket,
struct socket* aSocket) {
if (aSocket && aSocket != aMasterSocket) usrsctp_close(aSocket);
if (aMasterSocket) usrsctp_close(aMasterSocket);
usrsctp_deregister_address(reinterpret_cast<void*>(mId));
DC_DEBUG(
("Deregistered %p from the SCTP stack.", reinterpret_cast<void*>(mId)));
#ifdef MOZ_DIAGNOSTIC_ASSERT_ENABLED
mShutdown = true;
DC_DEBUG(("Shutting down connection %p, id %p", this, (void*)mId));
#endif
disconnect_all();
mTransportHandler = nullptr;
GetMainThreadSerialEventTarget()->Dispatch(NS_NewRunnableFunction(
"DataChannelConnection::Destroy",
[id = mId]() { DataChannelRegistry::Deregister(id); }));
}
Maybe<RefPtr<DataChannelConnection>> DataChannelConnection::Create(
DataChannelConnection::DataConnectionListener* aListener,
nsISerialEventTarget* aTarget, MediaTransportHandler* aHandler,
const uint16_t aLocalPort, const uint16_t aNumStreams,
const Maybe<uint64_t>& aMaxMessageSize) {
ASSERT_WEBRTC(NS_IsMainThread());
RefPtr<DataChannelConnection> connection = new DataChannelConnection(
aListener, aTarget, aHandler); // Walks into a bar
return connection->Init(aLocalPort, aNumStreams, aMaxMessageSize)
? Some(connection)
: Nothing();
}
DataChannelConnection::DataChannelConnection(
DataChannelConnection::DataConnectionListener* aListener,
nsISerialEventTarget* aTarget, MediaTransportHandler* aHandler)
: NeckoTargetHolder(aTarget),
mLock("netwerk::sctp::DataChannelConnection"),
mListener(aListener),
mTransportHandler(aHandler) {
DC_VERBOSE(("Constructor DataChannelConnection=%p, listener=%p", this,
mListener.get()));
#ifdef MOZ_DIAGNOSTIC_ASSERT_ENABLED
mShutdown = false;
#endif
}
bool DataChannelConnection::Init(const uint16_t aLocalPort,
const uint16_t aNumStreams,
const Maybe<uint64_t>& aMaxMessageSize) {
ASSERT_WEBRTC(NS_IsMainThread());
struct sctp_initmsg initmsg = {};
struct sctp_assoc_value av = {};
struct sctp_event event = {};
socklen_t len;
uint16_t event_types[] = {
SCTP_ASSOC_CHANGE, SCTP_PEER_ADDR_CHANGE,
SCTP_REMOTE_ERROR, SCTP_SHUTDOWN_EVENT,
SCTP_ADAPTATION_INDICATION, SCTP_PARTIAL_DELIVERY_EVENT,
SCTP_SEND_FAILED_EVENT, SCTP_STREAM_RESET_EVENT,
SCTP_STREAM_CHANGE_EVENT};
{
// MutexAutoLock lock(mLock); Not needed since we're on mainthread always
mLocalPort = aLocalPort;
SetMaxMessageSize(aMaxMessageSize.isSome(), aMaxMessageSize.valueOr(0));
}
mId = DataChannelRegistry::Register(this);
// XXX FIX! make this a global we get once
// Find the STS thread
nsresult rv;
mSTS = do_GetService(NS_SOCKETTRANSPORTSERVICE_CONTRACTID, &rv);
MOZ_ASSERT(NS_SUCCEEDED(rv));
// Open sctp with a callback
if ((mMasterSocket =
usrsctp_socket(AF_CONN, SOCK_STREAM, IPPROTO_SCTP, receive_cb,
&DataChannelConnection::OnThresholdEvent,
usrsctp_sysctl_get_sctp_sendspace() / 2,
reinterpret_cast<void*>(mId))) == nullptr) {
return false;
}
int buf_size = 1024 * 1024;
if (usrsctp_setsockopt(mMasterSocket, SOL_SOCKET, SO_RCVBUF,
(const void*)&buf_size, sizeof(buf_size)) < 0) {
DC_ERROR(("Couldn't change receive buffer size on SCTP socket"));
goto error_cleanup;
}
if (usrsctp_setsockopt(mMasterSocket, SOL_SOCKET, SO_SNDBUF,
(const void*)&buf_size, sizeof(buf_size)) < 0) {
DC_ERROR(("Couldn't change send buffer size on SCTP socket"));
goto error_cleanup;
}
// Make non-blocking for bind/connect. SCTP over UDP defaults to non-blocking
// in associations for normal IO
if (usrsctp_set_non_blocking(mMasterSocket, 1) < 0) {
DC_ERROR(("Couldn't set non_blocking on SCTP socket"));
// We can't handle connect() safely if it will block, not that this will
// even happen.
goto error_cleanup;
}
// Make sure when we close the socket, make sure it doesn't call us back
// again! This would cause it try to use an invalid DataChannelConnection
// pointer
struct linger l;
l.l_onoff = 1;
l.l_linger = 0;
if (usrsctp_setsockopt(mMasterSocket, SOL_SOCKET, SO_LINGER, (const void*)&l,
(socklen_t)sizeof(struct linger)) < 0) {
DC_ERROR(("Couldn't set SO_LINGER on SCTP socket"));
// unsafe to allow it to continue if this fails
goto error_cleanup;
}
// XXX Consider disabling this when we add proper SDP negotiation.
// We may want to leave enabled for supporting 'cloning' of SDP offers, which
// implies re-use of the same pseudo-port number, or forcing a renegotiation.
{
const int option_value = 1;
if (usrsctp_setsockopt(mMasterSocket, IPPROTO_SCTP, SCTP_REUSE_PORT,
(const void*)&option_value,
(socklen_t)sizeof(option_value)) < 0) {
DC_WARN(("Couldn't set SCTP_REUSE_PORT on SCTP socket"));
}
if (usrsctp_setsockopt(mMasterSocket, IPPROTO_SCTP, SCTP_NODELAY,
(const void*)&option_value,
(socklen_t)sizeof(option_value)) < 0) {
DC_WARN(("Couldn't set SCTP_NODELAY on SCTP socket"));
}
}
// Set explicit EOR
{
const int option_value = 1;
if (usrsctp_setsockopt(mMasterSocket, IPPROTO_SCTP, SCTP_EXPLICIT_EOR,
(const void*)&option_value,
(socklen_t)sizeof(option_value)) < 0) {
DC_ERROR(("*** failed to enable explicit EOR mode %d", errno));
goto error_cleanup;
}
}
// Enable ndata
// TODO: Bug 1381145, enable this once ndata has been deployed
#if 0
av.assoc_id = SCTP_FUTURE_ASSOC;
av.assoc_value = 1;
if (usrsctp_setsockopt(mMasterSocket, IPPROTO_SCTP, SCTP_INTERLEAVING_SUPPORTED, &av,
(socklen_t)sizeof(struct sctp_assoc_value)) < 0) {
DC_ERROR(("*** failed enable ndata errno %d", errno));
goto error_cleanup;
}
#endif
av.assoc_id = SCTP_ALL_ASSOC;
av.assoc_value = SCTP_ENABLE_RESET_STREAM_REQ | SCTP_ENABLE_CHANGE_ASSOC_REQ;
if (usrsctp_setsockopt(mMasterSocket, IPPROTO_SCTP, SCTP_ENABLE_STREAM_RESET,
&av, (socklen_t)sizeof(struct sctp_assoc_value)) < 0) {
DC_ERROR(("*** failed enable stream reset errno %d", errno));
goto error_cleanup;
}
/* Enable the events of interest. */
event.se_assoc_id = SCTP_ALL_ASSOC;
event.se_on = 1;
for (unsigned short event_type : event_types) {
event.se_type = event_type;
if (usrsctp_setsockopt(mMasterSocket, IPPROTO_SCTP, SCTP_EVENT, &event,
sizeof(event)) < 0) {
DC_ERROR(("*** failed setsockopt SCTP_EVENT errno %d", errno));
goto error_cleanup;
}
}
len = sizeof(initmsg);
if (usrsctp_getsockopt(mMasterSocket, IPPROTO_SCTP, SCTP_INITMSG, &initmsg,
&len) < 0) {
DC_ERROR(("*** failed getsockopt SCTP_INITMSG"));
goto error_cleanup;
}
DC_DEBUG(("Setting number of SCTP streams to %u, was %u/%u", aNumStreams,
initmsg.sinit_num_ostreams, initmsg.sinit_max_instreams));
initmsg.sinit_num_ostreams = aNumStreams;
initmsg.sinit_max_instreams = MAX_NUM_STREAMS;
if (usrsctp_setsockopt(mMasterSocket, IPPROTO_SCTP, SCTP_INITMSG, &initmsg,
(socklen_t)sizeof(initmsg)) < 0) {
DC_ERROR(("*** failed setsockopt SCTP_INITMSG, errno %d", errno));
goto error_cleanup;
}
mSocket = nullptr;
mSTS->Dispatch(
NS_NewRunnableFunction("DataChannelConnection::Init", [id = mId]() {
usrsctp_register_address(reinterpret_cast<void*>(id));
DC_DEBUG(("Registered %p within the SCTP stack.",
reinterpret_cast<void*>(id)));
}));
return true;
error_cleanup:
usrsctp_close(mMasterSocket);
mMasterSocket = nullptr;
return false;
}
// Only called on MainThread, mMaxMessageSize is read on other threads
void DataChannelConnection::SetMaxMessageSize(bool aMaxMessageSizeSet,
uint64_t aMaxMessageSize) {
ASSERT_WEBRTC(NS_IsMainThread());
MutexAutoLock lock(mLock);
if (mMaxMessageSizeSet && !aMaxMessageSizeSet) {
// Don't overwrite already set MMS with default values
return;
}
mMaxMessageSizeSet = aMaxMessageSizeSet;
mMaxMessageSize = aMaxMessageSize;
nsresult rv;
nsCOMPtr<nsIPrefService> prefs =
do_GetService("@mozilla.org/preferences-service;1", &rv);
if (!NS_WARN_IF(NS_FAILED(rv))) {
nsCOMPtr<nsIPrefBranch> branch = do_QueryInterface(prefs);
if (branch) {
int32_t temp;
if (!NS_FAILED(branch->GetIntPref(
"media.peerconnection.sctp.force_maximum_message_size", &temp))) {
if (temp >= 0) {
mMaxMessageSize = (uint64_t)temp;
}
}
}
}
// Fix remote MMS. This code exists, so future implementations of
// RTCSctpTransport.maxMessageSize can simply provide that value from
// GetMaxMessageSize.
// TODO: Bug 1382779, once resolved, can be increased to
// min(Uint8ArrayMaxSize, UINT32_MAX)
// TODO: Bug 1381146, once resolved, can be increased to whatever we support
// then (hopefully
// SIZE_MAX)
if (mMaxMessageSize == 0 ||
mMaxMessageSize > WEBRTC_DATACHANNEL_MAX_MESSAGE_SIZE_REMOTE) {
mMaxMessageSize = WEBRTC_DATACHANNEL_MAX_MESSAGE_SIZE_REMOTE;
}
DC_DEBUG(("Maximum message size (outgoing data): %" PRIu64
" (set=%s, enforced=%s)",
mMaxMessageSize, mMaxMessageSizeSet ? "yes" : "no",
aMaxMessageSize != mMaxMessageSize ? "yes" : "no"));
}
uint64_t DataChannelConnection::GetMaxMessageSize() {
MutexAutoLock lock(mLock);
return mMaxMessageSize;
}
void DataChannelConnection::AppendStatsToReport(
const UniquePtr<dom::RTCStatsCollection>& aReport,
const DOMHighResTimeStamp aTimestamp) const {
ASSERT_WEBRTC(NS_IsMainThread());
nsString temp;
for (const RefPtr<DataChannel>& chan : mChannels.GetAll()) {
// If channel is empty, ignore
if (!chan) {
continue;
}
mozilla::dom::RTCDataChannelStats stats;
nsString id = u"dc"_ns;
id.AppendInt(chan->GetStream());
stats.mId.Construct(id);
chan->GetLabel(temp);
stats.mTimestamp.Construct(aTimestamp);
stats.mType.Construct(mozilla::dom::RTCStatsType::Data_channel);
stats.mLabel.Construct(temp);
chan->GetProtocol(temp);
stats.mProtocol.Construct(temp);
stats.mDataChannelIdentifier.Construct(chan->GetStream());
{
using State = mozilla::dom::RTCDataChannelState;
State state;
switch (chan->GetReadyState()) {
case DataChannelState::Connecting:
state = State::Connecting;
break;
case DataChannelState::Open:
state = State::Open;
break;
case DataChannelState::Closing:
state = State::Closing;
break;
case DataChannelState::Closed:
state = State::Closed;
break;
};
stats.mState.Construct(state);
}
auto counters = chan->GetTrafficCounters();
stats.mMessagesSent.Construct(counters.mMessagesSent);
stats.mBytesSent.Construct(counters.mBytesSent);
stats.mMessagesReceived.Construct(counters.mMessagesReceived);
stats.mBytesReceived.Construct(counters.mBytesReceived);
if (!aReport->mDataChannelStats.AppendElement(stats, fallible)) {
mozalloc_handle_oom(0);
}
}
}
#ifdef MOZ_PEERCONNECTION
bool DataChannelConnection::ConnectToTransport(const std::string& aTransportId,
const bool aClient,
const uint16_t aLocalPort,
const uint16_t aRemotePort) {
MutexAutoLock lock(mLock);
MOZ_ASSERT(mMasterSocket,
"SCTP wasn't initialized before ConnectToTransport!");
static const auto paramString =
[](const std::string& tId, const Maybe<bool>& client,
const uint16_t localPort, const uint16_t remotePort) -> std::string {
std::ostringstream stream;
stream << "Transport ID: '" << tId << "', Role: '"
<< (client ? (client.value() ? "client" : "server") : "")
<< "', Local Port: '" << localPort << "', Remote Port: '"
<< remotePort << "'";
return stream.str();
};
const auto params =
paramString(aTransportId, Some(aClient), aLocalPort, aRemotePort);
DC_DEBUG(("ConnectToTransport connecting DTLS transport with parameters: %s",
params.c_str()));
DataChannelConnectionState state = GetState();
if (state == DataChannelConnectionState::Open) {
if (aTransportId == mTransportId && mAllocateEven.isSome() &&
mAllocateEven.value() == aClient && mLocalPort == aLocalPort &&
mRemotePort == aRemotePort) {
DC_WARN(
("Skipping attempt to connect to an already OPEN transport with "
"identical parameters."));
return true;
}
DC_WARN(
("Attempting to connect to an already OPEN transport, because "
"different parameters were provided."));
DC_WARN(("Original transport parameters: %s",
paramString(mTransportId, mAllocateEven, mLocalPort, aRemotePort)
.c_str()));
DC_WARN(("New transport parameters: %s", params.c_str()));
}
if (NS_WARN_IF(aTransportId.empty())) {
return false;
}
mLocalPort = aLocalPort;
mRemotePort = aRemotePort;
SetState(DataChannelConnectionState::Connecting);
mAllocateEven = Some(aClient);
// Could be faster. Probably doesn't matter.
while (auto channel = mChannels.Get(INVALID_STREAM)) {
mChannels.Remove(channel);
channel->mStream = FindFreeStream();
if (channel->mStream != INVALID_STREAM) {
mChannels.Insert(channel);
}
}
RUN_ON_THREAD(mSTS,
WrapRunnable(RefPtr<DataChannelConnection>(this),
&DataChannelConnection::SetSignals, aTransportId),
NS_DISPATCH_NORMAL);
return true;
}
void DataChannelConnection::SetSignals(const std::string& aTransportId) {
ASSERT_WEBRTC(IsSTSThread());
{
MutexAutoLock lock(mLock);
mTransportId = aTransportId;
}
if (!mConnectedToTransportHandler) {
mTransportHandler->SignalPacketReceived.connect(
this, &DataChannelConnection::SctpDtlsInput);
mTransportHandler->SignalStateChange.connect(
this, &DataChannelConnection::TransportStateChange);
mConnectedToTransportHandler = true;
}
// SignalStateChange() doesn't call you with the initial state
if (mTransportHandler->GetState(mTransportId, false) ==
TransportLayer::TS_OPEN) {
DC_DEBUG(("Setting transport signals, dtls already open"));
CompleteConnect();
} else {
DC_DEBUG(("Setting transport signals, dtls not open yet"));
}
}
void DataChannelConnection::TransportStateChange(
const std::string& aTransportId, TransportLayer::State aState) {
ASSERT_WEBRTC(IsSTSThread());
if (aTransportId == mTransportId) {
if (aState == TransportLayer::TS_OPEN) {
DC_DEBUG(("Transport is open!"));
CompleteConnect();
} else if (aState == TransportLayer::TS_CLOSED ||
aState == TransportLayer::TS_NONE ||
aState == TransportLayer::TS_ERROR) {
DC_DEBUG(("Transport is closed!"));
Stop();
}
}
}
void DataChannelConnection::CompleteConnect() {
MutexAutoLock lock(mLock);
DC_DEBUG(("dtls open"));
ASSERT_WEBRTC(IsSTSThread());
if (!mMasterSocket) {
return;
}
struct sockaddr_conn addr = {};
addr.sconn_family = AF_CONN;
# if defined(__Userspace_os_Darwin)
addr.sconn_len = sizeof(addr);
# endif
addr.sconn_port = htons(mLocalPort);
addr.sconn_addr = reinterpret_cast<void*>(mId);
DC_DEBUG(("Calling usrsctp_bind"));
int r = usrsctp_bind(mMasterSocket, reinterpret_cast<struct sockaddr*>(&addr),
sizeof(addr));
if (r < 0) {
DC_ERROR(("usrsctp_bind failed: %d", r));
} else {
// This is the remote addr
addr.sconn_port = htons(mRemotePort);
DC_DEBUG(("Calling usrsctp_connect"));
r = usrsctp_connect(
mMasterSocket, reinterpret_cast<struct sockaddr*>(&addr), sizeof(addr));
if (r >= 0 || errno == EINPROGRESS) {
struct sctp_paddrparams paddrparams = {};
socklen_t opt_len;
memcpy(&paddrparams.spp_address, &addr, sizeof(struct sockaddr_conn));
opt_len = (socklen_t)sizeof(struct sctp_paddrparams);
r = usrsctp_getsockopt(mMasterSocket, IPPROTO_SCTP, SCTP_PEER_ADDR_PARAMS,
&paddrparams, &opt_len);
if (r < 0) {
DC_ERROR(("usrsctp_getsockopt failed: %d", r));
} else {
// This field is misnamed. |spp_pathmtu| represents the maximum
// _payload_ size in libusrsctp. So:
// 1280 (a reasonable IPV6 MTU according to RFC 8831)
// -12 (sctp header)
// -24 (GCM sipher)
// -13 (DTLS record header)
// -8 (UDP header)
// -4 (TURN ChannelData)
// -40 (IPV6 header)
// = 1179
// We could further restrict this, because RFC 8831 suggests a starting
// IPV4 path MTU of 1200, which would lead to a value of 1115.
// I suspect that in practice the path MTU for IPV4 is substantially
// larger than 1200.
paddrparams.spp_pathmtu = 1179;
paddrparams.spp_flags &= ~SPP_PMTUD_ENABLE;
paddrparams.spp_flags |= SPP_PMTUD_DISABLE;
opt_len = (socklen_t)sizeof(struct sctp_paddrparams);
r = usrsctp_setsockopt(mMasterSocket, IPPROTO_SCTP,
SCTP_PEER_ADDR_PARAMS, &paddrparams, opt_len);
if (r < 0) {
DC_ERROR(("usrsctp_getsockopt failed: %d", r));
} else {
DC_ERROR(("usrsctp: PMTUD disabled, MTU set to %u",
paddrparams.spp_pathmtu));
}
}
}
if (r < 0) {
if (errno == EINPROGRESS) {
// non-blocking
return;
}
DC_ERROR(("usrsctp_connect failed: %d", errno));
SetState(DataChannelConnectionState::Closed);
} else {
// We fire ON_CONNECTION via SCTP_COMM_UP when we get that
return;
}
}
// Note: currently this doesn't actually notify the application
Dispatch(do_AddRef(new DataChannelOnMessageAvailable(
DataChannelOnMessageAvailable::EventType::OnConnection, this)));
}
// Process any pending Opens
void DataChannelConnection::ProcessQueuedOpens() {
// The nsDeque holds channels with an AddRef applied. Another reference
// (may) be held by the DOMDataChannel, unless it's been GC'd. No other
// references should exist.
// Can't copy nsDeque's. Move into temp array since any that fail will
// go back to mPending
nsRefPtrDeque<DataChannel> temp;
RefPtr<DataChannel> temp_channel;
while (nullptr != (temp_channel = mPending.PopFront())) {
temp.Push(temp_channel.forget());
}
RefPtr<DataChannel> channel;
while (nullptr != (channel = temp.PopFront())) {
if (channel->mHasFinishedOpen) {
DC_DEBUG(("Processing queued open for %p (%u)", channel.get(),
channel->mStream));
channel->mHasFinishedOpen = false;
// OpenFinish returns a reference itself, so we need to take it can
// Release it
channel = OpenFinish(channel.forget()); // may reset the flag and re-push
} else {
NS_ASSERTION(false,
"How did a DataChannel get queued without the "
"mHasFinishedOpen flag?");
}
}
}
void DataChannelConnection::SctpDtlsInput(const std::string& aTransportId,
const MediaPacket& packet) {
MutexAutoLock lock(mLock);
if ((packet.type() != MediaPacket::SCTP) || (mTransportId != aTransportId)) {
return;
}
if (MOZ_LOG_TEST(gSCTPLog, LogLevel::Debug)) {
char* buf;
if ((buf = usrsctp_dumppacket((void*)packet.data(), packet.len(),
SCTP_DUMP_INBOUND)) != nullptr) {
SCTP_LOG(("%s", buf));
usrsctp_freedumpbuffer(buf);
}
}
// Pass the data to SCTP
usrsctp_conninput(reinterpret_cast<void*>(mId), packet.data(), packet.len(),
0);
}
void DataChannelConnection::SendPacket(std::unique_ptr<MediaPacket>&& packet) {
mSTS->Dispatch(NS_NewRunnableFunction(
"DataChannelConnection::SendPacket",
[this, self = RefPtr<DataChannelConnection>(this),
packet = std::move(packet)]() mutable {
// DC_DEBUG(("%p: SCTP/DTLS sent %ld bytes", this, len));
if (!mTransportId.empty() && mTransportHandler) {
mTransportHandler->SendPacket(mTransportId, std::move(*packet));
}
}));
}
int DataChannelConnection::SctpDtlsOutput(void* addr, void* buffer,
size_t length, uint8_t tos,
uint8_t set_df) {
if (MOZ_LOG_TEST(gSCTPLog, LogLevel::Debug)) {
char* buf;
if ((buf = usrsctp_dumppacket(buffer, length, SCTP_DUMP_OUTBOUND)) !=
nullptr) {
SCTP_LOG(("%s", buf));
usrsctp_freedumpbuffer(buf);
}
}
// We're async proxying even if on the STSThread because this is called
// with internal SCTP locks held in some cases (such as in usrsctp_connect()).
// SCTP has an option for Apple, on IP connections only, to release at least
// one of the locks before calling a packet output routine; with changes to
// the underlying SCTP stack this might remove the need to use an async proxy.
std::unique_ptr<MediaPacket> packet(new MediaPacket);
packet->SetType(MediaPacket::SCTP);
packet->Copy(static_cast<const uint8_t*>(buffer), length);
if (NS_IsMainThread() && mDeferSend) {
mDeferredSend.emplace_back(std::move(packet));
return 0;
}
SendPacket(std::move(packet));
return 0; // cheat! Packets can always be dropped later anyways
}
#endif
DataChannel* DataChannelConnection::FindChannelByStream(uint16_t stream) {
return mChannels.Get(stream).get();
}
uint16_t DataChannelConnection::FindFreeStream() const {
ASSERT_WEBRTC(NS_IsMainThread());
uint16_t i, limit;
limit = MAX_NUM_STREAMS;
MOZ_ASSERT(mAllocateEven.isSome());
for (i = (*mAllocateEven ? 0 : 1); i < limit; i += 2) {
if (mChannels.Get(i)) {
continue;
}
// Verify it's not still in the process of closing
size_t j;
for (j = 0; j < mStreamsResetting.Length(); ++j) {
if (mStreamsResetting[j] == i) {
break;
}
}
if (j == mStreamsResetting.Length()) {
return i;
}
}
return INVALID_STREAM;
}
uint32_t DataChannelConnection::UpdateCurrentStreamIndex() {
RefPtr<DataChannel> channel = mChannels.GetNextChannel(mCurrentStream);
if (!channel) {
mCurrentStream = 0;
} else {
mCurrentStream = channel->mStream;
}
return mCurrentStream;
}
uint32_t DataChannelConnection::GetCurrentStreamIndex() {
if (!mChannels.Get(mCurrentStream)) {
// The stream muse have been removed, reset
DC_DEBUG(("Reset mCurrentChannel"));
mCurrentStream = 0;
}
return mCurrentStream;
}
bool DataChannelConnection::RequestMoreStreams(int32_t aNeeded) {
struct sctp_status status = {};
struct sctp_add_streams sas = {};
uint32_t outStreamsNeeded;
socklen_t len;
if (aNeeded + mNegotiatedIdLimit > MAX_NUM_STREAMS) {
aNeeded = MAX_NUM_STREAMS - mNegotiatedIdLimit;
}
if (aNeeded <= 0) {
return false;
}
len = (socklen_t)sizeof(struct sctp_status);
if (usrsctp_getsockopt(mMasterSocket, IPPROTO_SCTP, SCTP_STATUS, &status,
&len) < 0) {
DC_ERROR(("***failed: getsockopt SCTP_STATUS"));
return false;
}
outStreamsNeeded = aNeeded; // number to add
// Note: if multiple channel opens happen when we don't have enough space,
// we'll call RequestMoreStreams() multiple times
sas.sas_instrms = 0;
sas.sas_outstrms = (uint16_t)outStreamsNeeded; /* XXX error handling */
// Doesn't block, we get an event when it succeeds or fails
if (usrsctp_setsockopt(mMasterSocket, IPPROTO_SCTP, SCTP_ADD_STREAMS, &sas,
(socklen_t)sizeof(struct sctp_add_streams)) < 0) {
if (errno == EALREADY) {
DC_DEBUG(("Already have %u output streams", outStreamsNeeded));
return true;
}
DC_ERROR(("***failed: setsockopt ADD errno=%d", errno));
return false;
}
DC_DEBUG(("Requested %u more streams", outStreamsNeeded));
// We add to mNegotiatedIdLimit when we get a SCTP_STREAM_CHANGE_EVENT and the
// values are larger than mNegotiatedIdLimit
return true;
}
// Returns a POSIX error code.
int DataChannelConnection::SendControlMessage(const uint8_t* data, uint32_t len,
uint16_t stream) {
struct sctp_sendv_spa info = {};
// General flags
info.sendv_flags = SCTP_SEND_SNDINFO_VALID;
// Set stream identifier, protocol identifier and flags
info.sendv_sndinfo.snd_sid = stream;
info.sendv_sndinfo.snd_flags = SCTP_EOR;
info.sendv_sndinfo.snd_ppid = htonl(DATA_CHANNEL_PPID_CONTROL);
// Create message instance and send
// Note: Main-thread IO, but doesn't block
#if (UINT32_MAX > SIZE_MAX)
if (len > SIZE_MAX) {
return EMSGSIZE;
}
#endif
OutgoingMsg msg(info, data, (size_t)len);
bool buffered;
int error = SendMsgInternalOrBuffer(mBufferedControl, msg, buffered, nullptr);
// Set pending type (if buffered)
if (!error && buffered && mPendingType == PendingType::None) {
mPendingType = PendingType::Dcep;
}
return error;
}
// Returns a POSIX error code.
int DataChannelConnection::SendOpenAckMessage(uint16_t stream) {
struct rtcweb_datachannel_ack ack = {};
ack.msg_type = DATA_CHANNEL_ACK;
return SendControlMessage((const uint8_t*)&ack, sizeof(ack), stream);
}
// Returns a POSIX error code.
int DataChannelConnection::SendOpenRequestMessage(
const nsACString& label, const nsACString& protocol, uint16_t stream,
bool unordered, DataChannelReliabilityPolicy prPolicy, uint32_t prValue) {
const size_t label_len = label.Length(); // not including nul
const size_t proto_len = protocol.Length(); // not including nul
// careful - request struct include one char for the label
const size_t req_size = sizeof(struct rtcweb_datachannel_open_request) - 1 +
label_len + proto_len;
UniqueFreePtr<struct rtcweb_datachannel_open_request> req(
(struct rtcweb_datachannel_open_request*)moz_xmalloc(req_size));
memset(req.get(), 0, req_size);
req->msg_type = DATA_CHANNEL_OPEN_REQUEST;
switch (prPolicy) {
case DataChannelReliabilityPolicy::Reliable:
req->channel_type = DATA_CHANNEL_RELIABLE;
break;
case DataChannelReliabilityPolicy::LimitedLifetime:
req->channel_type = DATA_CHANNEL_PARTIAL_RELIABLE_TIMED;
break;
case DataChannelReliabilityPolicy::LimitedRetransmissions:
req->channel_type = DATA_CHANNEL_PARTIAL_RELIABLE_REXMIT;
break;
default:
return EINVAL;
}
if (unordered) {
// Per the current types, all differ by 0x80 between ordered and unordered
req->channel_type |=
0x80; // NOTE: be careful if new types are added in the future
}
req->reliability_param = htonl(prValue);
req->priority = htons(0); /* XXX: add support */
req->label_length = htons(label_len);
req->protocol_length = htons(proto_len);
memcpy(&req->label[0], PromiseFlatCString(label).get(), label_len);
memcpy(&req->label[label_len], PromiseFlatCString(protocol).get(), proto_len);
// TODO: req_size is an int... that looks hairy
int error = SendControlMessage((const uint8_t*)req.get(), req_size, stream);
return error;
}
// XXX This should use a separate thread (outbound queue) which should
// select() to know when to *try* to send data to the socket again.
// Alternatively, it can use a timeout, but that's guaranteed to be wrong
// (just not sure in what direction). We could re-implement NSPR's
// PR_POLL_WRITE/etc handling... with a lot of work.
// Better yet, use the SCTP stack's notifications on buffer state to avoid
// filling the SCTP's buffers.
// returns if we're still blocked (true)
bool DataChannelConnection::SendDeferredMessages() {
RefPtr<DataChannel> channel; // we may null out the refs to this
// This may block while something is modifying channels, but should not block
// for IO
ASSERT_WEBRTC(!NS_IsMainThread());
mLock.AssertCurrentThreadOwns();
DC_DEBUG(("SendDeferredMessages called, pending type: %s",
ToString(mPendingType)));
if (mPendingType == PendingType::None) {
return false;
}
// Send pending control messages
// Note: If ndata is not active, check if DCEP messages are currently
// outstanding. These need to
// be sent first before other streams can be used for sending.
if (!mBufferedControl.IsEmpty() &&
(mSendInterleaved || mPendingType == PendingType::Dcep)) {
if (SendBufferedMessages(mBufferedControl, nullptr)) {
return true;
}
// Note: There may or may not be pending data messages
mPendingType = PendingType::Data;
}
bool blocked = false;
uint32_t i = GetCurrentStreamIndex();
uint32_t end = i;
do {
channel = mChannels.Get(i);
// Should already be cleared if closing/closed
if (!channel || channel->mBufferedData.IsEmpty()) {
i = UpdateCurrentStreamIndex();
continue;
}
// Send buffered data messages
// Warning: This will fail in case ndata is inactive and a previously
// deallocated data channel has not been closed properly. If you
// ever see that no messages can be sent on any channel, this is
// likely the cause (an explicit EOR message partially sent whose
// remaining chunks are still being waited for).
size_t written = 0;
mDeferSend = true;
blocked = SendBufferedMessages(channel->mBufferedData, &written);
mDeferSend = false;
if (written) {
channel->DecrementBufferedAmount(written);
}
for (auto&& packet : mDeferredSend) {
MOZ_ASSERT(written);
SendPacket(std::move(packet));
}
mDeferredSend.clear();
// Update current stream index
// Note: If ndata is not active, the outstanding data messages on this
// stream need to be sent first before other streams can be used for
// sending.
if (mSendInterleaved || !blocked) {
i = UpdateCurrentStreamIndex();
}
} while (!blocked && i != end);
if (!blocked) {
mPendingType =
mBufferedControl.IsEmpty() ? PendingType::None : PendingType::Dcep;
}
return blocked;
}
// Called with mLock locked!
// buffer MUST have at least one item!
// returns if we're still blocked (true)
bool DataChannelConnection::SendBufferedMessages(
nsTArray<UniquePtr<BufferedOutgoingMsg>>& buffer, size_t* aWritten) {
do {
// Re-send message
int error = SendMsgInternal(*buffer[0], aWritten);
switch (error) {
case 0:
buffer.RemoveElementAt(0);
break;
case EAGAIN:
#if (EAGAIN != EWOULDBLOCK)
case EWOULDBLOCK:
#endif
return true;
default:
buffer.RemoveElementAt(0);
DC_ERROR(("error on sending: %d", error));
break;
}
} while (!buffer.IsEmpty());
return false;
}
// Caller must ensure that length <= SIZE_MAX
void DataChannelConnection::HandleOpenRequestMessage(
const struct rtcweb_datachannel_open_request* req, uint32_t length,
uint16_t stream) {
RefPtr<DataChannel> channel;
uint32_t prValue;
DataChannelReliabilityPolicy prPolicy;
ASSERT_WEBRTC(!NS_IsMainThread());
mLock.AssertCurrentThreadOwns();
const size_t requiredLength = (sizeof(*req) - 1) + ntohs(req->label_length) +
ntohs(req->protocol_length);
if (((size_t)length) != requiredLength) {
if (((size_t)length) < requiredLength) {
DC_ERROR(
("%s: insufficient length: %u, should be %zu. Unable to continue.",
__FUNCTION__, length, requiredLength));
return;
}
DC_WARN(("%s: Inconsistent length: %u, should be %zu", __FUNCTION__, length,
requiredLength));
}
DC_DEBUG(("%s: length %u, sizeof(*req) = %zu", __FUNCTION__, length,
sizeof(*req)));
switch (req->channel_type) {
case DATA_CHANNEL_RELIABLE:
case DATA_CHANNEL_RELIABLE_UNORDERED:
prPolicy = DataChannelReliabilityPolicy::Reliable;
break;
case DATA_CHANNEL_PARTIAL_RELIABLE_REXMIT:
case DATA_CHANNEL_PARTIAL_RELIABLE_REXMIT_UNORDERED:
prPolicy = DataChannelReliabilityPolicy::LimitedRetransmissions;
break;
case DATA_CHANNEL_PARTIAL_RELIABLE_TIMED:
case DATA_CHANNEL_PARTIAL_RELIABLE_TIMED_UNORDERED:
prPolicy = DataChannelReliabilityPolicy::LimitedLifetime;
break;
default:
DC_ERROR(("Unknown channel type %d", req->channel_type));
/* XXX error handling */
return;
}
prValue = ntohl(req->reliability_param);
bool ordered = !(req->channel_type & 0x80);
if ((channel = FindChannelByStream(stream))) {
if (!channel->mNegotiated) {
DC_ERROR(
("HandleOpenRequestMessage: channel for pre-existing stream "
"%u that was not externally negotiated. JS is lying to us, or "
"there's an id collision.",
stream));
/* XXX: some error handling */
} else {
DC_DEBUG(("Open for externally negotiated channel %u", stream));
// XXX should also check protocol, maybe label
if (prPolicy != channel->mPrPolicy || prValue != channel->mPrValue ||
ordered != channel->mOrdered) {
DC_WARN(
("external negotiation mismatch with OpenRequest:"
"channel %u, policy %s/%s, value %u/%u, ordered %d/%d",
stream, ToString(prPolicy), ToString(channel->mPrPolicy), prValue,
channel->mPrValue, static_cast<int>(ordered),
static_cast<int>(channel->mOrdered)));
}
}
return;
}
if (stream >= mNegotiatedIdLimit) {
DC_ERROR(("%s: stream %u out of bounds (%zu)", __FUNCTION__, stream,
mNegotiatedIdLimit));
return;
}
nsCString label(
nsDependentCSubstring(&req->label[0], ntohs(req->label_length)));
nsCString protocol(nsDependentCSubstring(
&req->label[ntohs(req->label_length)], ntohs(req->protocol_length)));
channel =
new DataChannel(this, stream, DataChannelState::Open, label, protocol,
prPolicy, prValue, ordered, false, nullptr, nullptr);
mChannels.Insert(channel);
DC_DEBUG(("%s: sending ON_CHANNEL_CREATED for %s/%s: %u", __FUNCTION__,
channel->mLabel.get(), channel->mProtocol.get(), stream));
Dispatch(do_AddRef(new DataChannelOnMessageAvailable(
DataChannelOnMessageAvailable::EventType::OnChannelCreated, this,
channel)));
DC_DEBUG(("%s: deferring sending ON_CHANNEL_OPEN for %p", __FUNCTION__,
channel.get()));
channel->AnnounceOpen();
// Note that any message can be buffered; SendOpenAckMessage may
// error later than this check.
const auto error = SendOpenAckMessage(channel->mStream);
if (error) {
DC_ERROR(("SendOpenRequest failed, error = %d", error));
Dispatch(NS_NewRunnableFunction(
"DataChannelConnection::HandleOpenRequestMessage",
[channel, connection = RefPtr<DataChannelConnection>(this)]() {
// Close the channel on failure
connection->Close(channel);
}));
return;
}
DeliverQueuedData(channel->mStream);
}
// NOTE: the updated spec from the IETF says we should set in-order until we
// receive an ACK. That would make this code moot. Keep it for now for
// backwards compatibility.
void DataChannelConnection::DeliverQueuedData(uint16_t stream) {
mLock.AssertCurrentThreadOwns();
mQueuedData.RemoveElementsBy([stream, this](const auto& dataItem) {
mLock.AssertCurrentThreadOwns();
const bool match = dataItem->mStream == stream;
if (match) {
DC_DEBUG(("Delivering queued data for stream %u, length %u", stream,
dataItem->mLength));
// Deliver the queued data
HandleDataMessage(dataItem->mData, dataItem->mLength, dataItem->mPpid,
dataItem->mStream, dataItem->mFlags);
}
return match;
});
}
// Caller must ensure that length <= SIZE_MAX
void DataChannelConnection::HandleOpenAckMessage(
const struct rtcweb_datachannel_ack* ack, uint32_t length,
uint16_t stream) {
DataChannel* channel;
mLock.AssertCurrentThreadOwns();
channel = FindChannelByStream(stream);
if (NS_WARN_IF(!channel)) {
return;
}
DC_DEBUG(("OpenAck received for stream %u, waiting=%d", stream,
channel->mWaitingForAck ? 1 : 0));
channel->mWaitingForAck = false;
}
// Caller must ensure that length <= SIZE_MAX
void DataChannelConnection::HandleUnknownMessage(uint32_t ppid, uint32_t length,
uint16_t stream) {
/* XXX: Send an error message? */
DC_ERROR(("unknown DataChannel message received: %u, len %u on stream %d",
ppid, length, stream));
// XXX Log to JS error console if possible
}
uint8_t DataChannelConnection::BufferMessage(nsACString& recvBuffer,
const void* data, uint32_t length,
uint32_t ppid, int flags) {
const char* buffer = (const char*)data;
uint8_t bufferFlags = 0;
if ((flags & MSG_EOR) && ppid != DATA_CHANNEL_PPID_BINARY_PARTIAL &&
ppid != DATA_CHANNEL_PPID_DOMSTRING_PARTIAL) {
bufferFlags |= DATA_CHANNEL_BUFFER_MESSAGE_FLAGS_COMPLETE;
// Return directly if nothing has been buffered
if (recvBuffer.IsEmpty()) {
return bufferFlags;
}
}
// Ensure it doesn't blow up our buffer
// TODO: Change 'WEBRTC_DATACHANNEL_MAX_MESSAGE_SIZE_LOCAL' to whatever the
// new buffer is capable of holding.
if (((uint64_t)recvBuffer.Length()) + ((uint64_t)length) >
WEBRTC_DATACHANNEL_MAX_MESSAGE_SIZE_LOCAL) {
bufferFlags |= DATA_CHANNEL_BUFFER_MESSAGE_FLAGS_TOO_LARGE;
return bufferFlags;
}
// Copy & add to receive buffer
recvBuffer.Append(buffer, length);
bufferFlags |= DATA_CHANNEL_BUFFER_MESSAGE_FLAGS_BUFFERED;
return bufferFlags;
}
void DataChannelConnection::HandleDataMessage(const void* data, size_t length,
uint32_t ppid, uint16_t stream,
int flags) {
DataChannel* channel;
const char* buffer = (const char*)data;
mLock.AssertCurrentThreadOwns();
channel = FindChannelByStream(stream);
// Note: Until we support SIZE_MAX sized messages, we need this check
#if (SIZE_MAX > UINT32_MAX)
if (length > UINT32_MAX) {
DC_ERROR(("DataChannel: Cannot handle message of size %zu (max=%" PRIu32
")",
length, UINT32_MAX));
CloseLocked(channel);
return;
}
#endif
uint32_t data_length = (uint32_t)length;
// XXX A closed channel may trip this... check
// NOTE: the updated spec from the IETF says we should set in-order until we
// receive an ACK. That would make this code moot. Keep it for now for
// backwards compatibility.
if (!channel) {
// In the updated 0-RTT open case, the sender can send data immediately
// after Open, and doesn't set the in-order bit (since we don't have a
// response or ack). Also, with external negotiation, data can come in
// before we're told about the external negotiation. We need to buffer
// data until either a) Open comes in, if the ordering get messed up,
// or b) the app tells us this channel was externally negotiated. When
// these occur, we deliver the data.
// Since this is rare and non-performance, keep a single list of queued
// data messages to deliver once the channel opens.
DC_DEBUG(("Queuing data for stream %u, length %u", stream, data_length));
// Copies data
mQueuedData.AppendElement(
new QueuedDataMessage(stream, ppid, flags, data, data_length));
return;
}
// RFC8832: "MUST be sent ordered, ... After the DATA_CHANNEL_ACK **or any
// other message** has been received on the data channel".
// If the channel was opened on this side, and a message is received, this
// indicates that the peer has already received the DATA_CHANNEL_ACK, as the
// channel is ordered initially.
channel->mWaitingForAck = false;
bool is_binary = true;
uint8_t bufferFlags;
DataChannelOnMessageAvailable::EventType type;
const char* info = "";
if (ppid == DATA_CHANNEL_PPID_DOMSTRING_PARTIAL ||
ppid == DATA_CHANNEL_PPID_DOMSTRING ||
ppid == DATA_CHANNEL_PPID_DOMSTRING_EMPTY) {
is_binary = false;
}
if (is_binary != channel->mIsRecvBinary && !channel->mRecvBuffer.IsEmpty()) {
NS_WARNING("DataChannel message aborted by fragment type change!");
// TODO: Maybe closing would be better as this is a hard to detect protocol
// violation?
channel->mRecvBuffer.Truncate(0);
}
channel->mIsRecvBinary = is_binary;
// Remaining chunks of previously truncated message (due to the buffer being
// full)?
if (channel->mClosingTooLarge) {
DC_ERROR(
("DataChannel: Ignoring partial message of length %u, buffer full and "
"closing",
data_length));
// Only unblock if unordered
if (!channel->mOrdered && (flags & MSG_EOR)) {
channel->mClosingTooLarge = false;
}
}
// Buffer message until complete
bufferFlags =
BufferMessage(channel->mRecvBuffer, buffer, data_length, ppid, flags);
if (bufferFlags & DATA_CHANNEL_BUFFER_MESSAGE_FLAGS_TOO_LARGE) {
DC_ERROR(
("DataChannel: Buffered message would become too large to handle, "
"closing channel"));
channel->mRecvBuffer.Truncate(0);
channel->mClosingTooLarge = true;
CloseLocked(channel);
return;
}
if (!(bufferFlags & DATA_CHANNEL_BUFFER_MESSAGE_FLAGS_COMPLETE)) {
DC_DEBUG(
("DataChannel: Partial %s message of length %u (total %zu) on channel "
"id %u",
is_binary ? "binary" : "string", data_length,
channel->mRecvBuffer.Length(), channel->mStream));
return; // Not ready to notify application
}
if (bufferFlags & DATA_CHANNEL_BUFFER_MESSAGE_FLAGS_BUFFERED) {
data_length = channel->mRecvBuffer.Length();
}
// Complain about large messages (only complain - we can handle it)
if (data_length > WEBRTC_DATACHANNEL_MAX_MESSAGE_SIZE_LOCAL) {
DC_WARN(
("DataChannel: Received message of length %u is > announced maximum "
"message size (%u)",
data_length, WEBRTC_DATACHANNEL_MAX_MESSAGE_SIZE_LOCAL));
}
bool is_empty = false;
switch (ppid) {
case DATA_CHANNEL_PPID_DOMSTRING:
DC_DEBUG(
("DataChannel: Received string message of length %u on channel %u",
data_length, channel->mStream));
type = DataChannelOnMessageAvailable::EventType::OnDataString;
if (bufferFlags & DATA_CHANNEL_BUFFER_MESSAGE_FLAGS_BUFFERED) {
info = " (string fragmented)";
}
// else send using recvData normally
// WebSockets checks IsUTF8() here; we can try to deliver it
break;
case DATA_CHANNEL_PPID_DOMSTRING_EMPTY:
DC_DEBUG(
("DataChannel: Received empty string message of length %u on channel "
"%u",
data_length, channel->mStream));
type = DataChannelOnMessageAvailable::EventType::OnDataString;
if (bufferFlags & DATA_CHANNEL_BUFFER_MESSAGE_FLAGS_BUFFERED) {
info = " (string fragmented)";
}
is_empty = true;
break;
case DATA_CHANNEL_PPID_BINARY:
DC_DEBUG(
("DataChannel: Received binary message of length %u on channel id %u",
data_length, channel->mStream));
type = DataChannelOnMessageAvailable::EventType::OnDataBinary;
if (bufferFlags & DATA_CHANNEL_BUFFER_MESSAGE_FLAGS_BUFFERED) {
info = " (binary fragmented)";
}
// else send using recvData normally
break;
case DATA_CHANNEL_PPID_BINARY_EMPTY:
DC_DEBUG(
("DataChannel: Received empty binary message of length %u on channel "
"id %u",
data_length, channel->mStream));
type = DataChannelOnMessageAvailable::EventType::OnDataBinary;
if (bufferFlags & DATA_CHANNEL_BUFFER_MESSAGE_FLAGS_BUFFERED) {
info = " (binary fragmented)";
}
is_empty = true;
break;
default:
NS_ERROR("Unknown data PPID");
DC_ERROR(("Unknown data PPID %" PRIu32, ppid));
return;
}
channel->WithTrafficCounters(
[&data_length](DataChannel::TrafficCounters& counters) {
counters.mMessagesReceived++;
counters.mBytesReceived += data_length;
});
// Notify onmessage
DC_DEBUG(
("%s: sending %s%s for %p", __FUNCTION__, ToString(type), info, channel));
if (bufferFlags & DATA_CHANNEL_BUFFER_MESSAGE_FLAGS_BUFFERED) {
channel->SendOrQueue(new DataChannelOnMessageAvailable(
type, this, channel, channel->mRecvBuffer));
channel->mRecvBuffer.Truncate(0);
} else {
nsAutoCString recvData(is_empty ? "" : buffer,
is_empty ? 0 : data_length); // allocates >64
channel->SendOrQueue(
new DataChannelOnMessageAvailable(type, this, channel, recvData));
}
}
void DataChannelConnection::HandleDCEPMessage(const void* buffer, size_t length,
uint32_t ppid, uint16_t stream,
int flags) {
const struct rtcweb_datachannel_open_request* req;
const struct rtcweb_datachannel_ack* ack;
// Note: Until we support SIZE_MAX sized messages, we need this check
#if (SIZE_MAX > UINT32_MAX)
if (length > UINT32_MAX) {
DC_ERROR(("DataChannel: Cannot handle message of size %zu (max=%u)", length,
UINT32_MAX));
Stop();
return;
}
#endif
uint32_t data_length = (uint32_t)length;
mLock.AssertCurrentThreadOwns();
// Buffer message until complete
const uint8_t bufferFlags =
BufferMessage(mRecvBuffer, buffer, data_length, ppid, flags);
if (bufferFlags & DATA_CHANNEL_BUFFER_MESSAGE_FLAGS_TOO_LARGE) {
DC_ERROR(
("DataChannel: Buffered message would become too large to handle, "
"closing connection"));
mRecvBuffer.Truncate(0);
Stop();
return;
}
if (!(bufferFlags & DATA_CHANNEL_BUFFER_MESSAGE_FLAGS_COMPLETE)) {
DC_DEBUG(("Buffered partial DCEP message of length %u", data_length));
return;
}
if (bufferFlags & DATA_CHANNEL_BUFFER_MESSAGE_FLAGS_BUFFERED) {
buffer = reinterpret_cast<const void*>(mRecvBuffer.BeginReading());
data_length = mRecvBuffer.Length();
}
req = static_cast<const struct rtcweb_datachannel_open_request*>(buffer);
DC_DEBUG(("Handling DCEP message of length %u", data_length));
// Ensure minimum message size (ack is the smallest DCEP message)
if ((size_t)data_length < sizeof(*ack)) {
DC_WARN(("Ignored invalid DCEP message (too short)"));
return;
}
switch (req->msg_type) {
case DATA_CHANNEL_OPEN_REQUEST:
// structure includes a possibly-unused char label[1] (in a packed
// structure)
if (NS_WARN_IF((size_t)data_length < sizeof(*req) - 1)) {
return;
}
HandleOpenRequestMessage(req, data_length, stream);
break;
case DATA_CHANNEL_ACK:
// >= sizeof(*ack) checked above
ack = static_cast<const struct rtcweb_datachannel_ack*>(buffer);
HandleOpenAckMessage(ack, data_length, stream);
break;
default:
HandleUnknownMessage(ppid, data_length, stream);
break;
}
// Reset buffer
mRecvBuffer.Truncate(0);
}
// Called with mLock locked!
void DataChannelConnection::HandleMessage(const void* buffer, size_t length,
uint32_t ppid, uint16_t stream,
int flags) {
mLock.AssertCurrentThreadOwns();
switch (ppid) {
case DATA_CHANNEL_PPID_CONTROL:
HandleDCEPMessage(buffer, length, ppid, stream, flags);
break;
case DATA_CHANNEL_PPID_DOMSTRING_PARTIAL:
case DATA_CHANNEL_PPID_DOMSTRING:
case DATA_CHANNEL_PPID_DOMSTRING_EMPTY:
case DATA_CHANNEL_PPID_BINARY_PARTIAL:
case DATA_CHANNEL_PPID_BINARY:
case DATA_CHANNEL_PPID_BINARY_EMPTY:
HandleDataMessage(buffer, length, ppid, stream, flags);
break;
default:
DC_ERROR((
"Unhandled message of length %zu PPID %u on stream %u received (%s).",
length, ppid, stream, (flags & MSG_EOR) ? "complete" : "partial"));
break;
}
}
void DataChannelConnection::HandleAssociationChangeEvent(
const struct sctp_assoc_change* sac) {
mLock.AssertCurrentThreadOwns();
uint32_t i, n;
DataChannelConnectionState state = GetState();
switch (sac->sac_state) {
case SCTP_COMM_UP:
DC_DEBUG(("Association change: SCTP_COMM_UP"));
if (state == DataChannelConnectionState::Connecting) {
mSocket = mMasterSocket;
SetState(DataChannelConnectionState::Open);
DC_DEBUG(("Negotiated number of incoming streams: %" PRIu16,
sac->sac_inbound_streams));
DC_DEBUG(("Negotiated number of outgoing streams: %" PRIu16,
sac->sac_outbound_streams));
mNegotiatedIdLimit =
std::max(mNegotiatedIdLimit,
static_cast<size_t>(std::max(sac->sac_outbound_streams,
sac->sac_inbound_streams)));
Dispatch(do_AddRef(new DataChannelOnMessageAvailable(
DataChannelOnMessageAvailable::EventType::OnConnection, this)));
DC_DEBUG(("DTLS connect() succeeded! Entering connected mode"));
// Open any streams pending...
ProcessQueuedOpens();
} else if (state == DataChannelConnectionState::Open) {
DC_DEBUG(("DataConnection Already OPEN"));
} else {
DC_ERROR(("Unexpected state: %s", ToString(state)));
}
break;
case SCTP_COMM_LOST:
DC_DEBUG(("Association change: SCTP_COMM_LOST"));
// This association is toast, so also close all the channels -- from
// mainthread!
Stop();
break;
case SCTP_RESTART:
DC_DEBUG(("Association change: SCTP_RESTART"));
break;
case SCTP_SHUTDOWN_COMP:
DC_DEBUG(("Association change: SCTP_SHUTDOWN_COMP"));
Stop();
break;
case SCTP_CANT_STR_ASSOC:
DC_DEBUG(("Association change: SCTP_CANT_STR_ASSOC"));
break;
default:
DC_DEBUG(("Association change: UNKNOWN"));
break;
}
DC_DEBUG(("Association change: streams (in/out) = (%u/%u)",
sac->sac_inbound_streams, sac->sac_outbound_streams));
if (NS_WARN_IF(!sac)) {
return;
}
n = sac->sac_length - sizeof(*sac);
if ((sac->sac_state == SCTP_COMM_UP) || (sac->sac_state == SCTP_RESTART)) {
if (n > 0) {
for (i = 0; i < n; ++i) {
switch (sac->sac_info[i]) {
case SCTP_ASSOC_SUPPORTS_PR:
DC_DEBUG(("Supports: PR"));
break;
case SCTP_ASSOC_SUPPORTS_AUTH:
DC_DEBUG(("Supports: AUTH"));
break;
case SCTP_ASSOC_SUPPORTS_ASCONF:
DC_DEBUG(("Supports: ASCONF"));
break;
case SCTP_ASSOC_SUPPORTS_MULTIBUF:
DC_DEBUG(("Supports: MULTIBUF"));
break;
case SCTP_ASSOC_SUPPORTS_RE_CONFIG:
DC_DEBUG(("Supports: RE-CONFIG"));
break;
#if defined(SCTP_ASSOC_SUPPORTS_INTERLEAVING)
case SCTP_ASSOC_SUPPORTS_INTERLEAVING:
DC_DEBUG(("Supports: NDATA"));
// TODO: This should probably be set earlier above in 'case
// SCTP_COMM_UP' but we also need this for 'SCTP_RESTART'.
mSendInterleaved = true;
break;
#endif
default:
DC_ERROR(("Supports: UNKNOWN(0x%02x)", sac->sac_info[i]));
break;
}
}
}
} else if (((sac->sac_state == SCTP_COMM_LOST) ||
(sac->sac_state == SCTP_CANT_STR_ASSOC)) &&
(n > 0)) {
DC_DEBUG(("Association: ABORT ="));
for (i = 0; i < n; ++i) {
DC_DEBUG((" 0x%02x", sac->sac_info[i]));
}
}
if ((sac->sac_state == SCTP_CANT_STR_ASSOC) ||
(sac->sac_state == SCTP_SHUTDOWN_COMP) ||
(sac->sac_state == SCTP_COMM_LOST)) {
return;
}
}
void DataChannelConnection::HandlePeerAddressChangeEvent(
const struct sctp_paddr_change* spc) {
const char* addr = "";
#if !defined(__Userspace_os_Windows)
char addr_buf[INET6_ADDRSTRLEN];
struct sockaddr_in* sin;
struct sockaddr_in6* sin6;
#endif
switch (spc->spc_aaddr.ss_family) {
case AF_INET:
#if !defined(__Userspace_os_Windows)
sin = (struct sockaddr_in*)&spc->spc_aaddr;
addr = inet_ntop(AF_INET, &sin->sin_addr, addr_buf, INET6_ADDRSTRLEN);
#endif
break;
case AF_INET6:
#if !defined(__Userspace_os_Windows)
sin6 = (struct sockaddr_in6*)&spc->spc_aaddr;
addr = inet_ntop(AF_INET6, &sin6->sin6_addr, addr_buf, INET6_ADDRSTRLEN);
#endif
break;
case AF_CONN:
addr = "DTLS connection";
break;
default:
break;
}
DC_DEBUG(("Peer address %s is now ", addr));
switch (spc->spc_state) {
case SCTP_ADDR_AVAILABLE:
DC_DEBUG(("SCTP_ADDR_AVAILABLE"));
break;
case SCTP_ADDR_UNREACHABLE:
DC_DEBUG(("SCTP_ADDR_UNREACHABLE"));
break;
case SCTP_ADDR_REMOVED:
DC_DEBUG(("SCTP_ADDR_REMOVED"));
break;
case SCTP_ADDR_ADDED:
DC_DEBUG(("SCTP_ADDR_ADDED"));
break;
case SCTP_ADDR_MADE_PRIM:
DC_DEBUG(("SCTP_ADDR_MADE_PRIM"));
break;
case SCTP_ADDR_CONFIRMED:
DC_DEBUG(("SCTP_ADDR_CONFIRMED"));
break;
default:
DC_ERROR(("UNKNOWN SCP STATE"));
break;
}
if (spc->spc_error) {
DC_ERROR((" (error = 0x%08x).\n", spc->spc_error));
}
}
void DataChannelConnection::HandleRemoteErrorEvent(
const struct sctp_remote_error* sre) {
size_t i, n;
n = sre->sre_length - sizeof(struct sctp_remote_error);
DC_WARN(("Remote Error (error = 0x%04x): ", sre->sre_error));
for (i = 0; i < n; ++i) {
DC_WARN((" 0x%02x", sre->sre_data[i]));
}
}
void DataChannelConnection::HandleShutdownEvent(
const struct sctp_shutdown_event* sse) {
DC_DEBUG(("Shutdown event."));
/* XXX: notify all channels. */
// Attempts to actually send anything will fail
}
void DataChannelConnection::HandleAdaptationIndication(
const struct sctp_adaptation_event* sai) {
DC_DEBUG(("Adaptation indication: %x.", sai->sai_adaptation_ind));
}
void DataChannelConnection::HandlePartialDeliveryEvent(
const struct sctp_pdapi_event* spde) {
// Note: Be aware that stream and sequence number being u32 instead of u16 is
// a bug in the SCTP API. This may change in the future.
DC_DEBUG(("Partial delivery event: "));
switch (spde->pdapi_indication) {
case SCTP_PARTIAL_DELIVERY_ABORTED:
DC_DEBUG(("delivery aborted "));
break;
default:
DC_ERROR(("??? "));
break;
}
DC_DEBUG(("(flags = %x), stream = %" PRIu32 ", sn = %" PRIu32,
spde->pdapi_flags, spde->pdapi_stream, spde->pdapi_seq));
// Validate stream ID
if (spde->pdapi_stream >= UINT16_MAX) {
DC_ERROR(("Invalid stream id in partial delivery event: %" PRIu32 "\n",
spde->pdapi_stream));
return;
}
// Find channel and reset buffer
DataChannel* channel = FindChannelByStream((uint16_t)spde->pdapi_stream);
if (channel) {
DC_WARN(("Abort partially delivered message of %zu bytes\n",
channel->mRecvBuffer.Length()));
channel->mRecvBuffer.Truncate(0);
}
}
void DataChannelConnection::HandleSendFailedEvent(
const struct sctp_send_failed_event* ssfe) {
size_t i, n;
if (ssfe->ssfe_flags & SCTP_DATA_UNSENT) {
DC_DEBUG(("Unsent "));
}
if (ssfe->ssfe_flags & SCTP_DATA_SENT) {
DC_DEBUG(("Sent "));
}
if (ssfe->ssfe_flags & ~(SCTP_DATA_SENT | SCTP_DATA_UNSENT)) {
DC_DEBUG(("(flags = %x) ", ssfe->ssfe_flags));
}
#ifdef XP_WIN
# define PRIPPID "lu"
#else
# define PRIPPID "u"
#endif
DC_DEBUG(("message with PPID = %" PRIPPID
", SID = %d, flags: 0x%04x due to error = 0x%08x",
ntohl(ssfe->ssfe_info.snd_ppid), ssfe->ssfe_info.snd_sid,
ssfe->ssfe_info.snd_flags, ssfe->ssfe_error));
#undef PRIPPID
n = ssfe->ssfe_length - sizeof(struct sctp_send_failed_event);
for (i = 0; i < n; ++i) {
DC_DEBUG((" 0x%02x", ssfe->ssfe_data[i]));
}
}
void DataChannelConnection::ClearResets() {
// Clear all pending resets
if (!mStreamsResetting.IsEmpty()) {
DC_DEBUG(("Clearing resets for %zu streams", mStreamsResetting.Length()));
}
for (uint32_t i = 0; i < mStreamsResetting.Length(); ++i) {
RefPtr<DataChannel> channel;
channel = FindChannelByStream(mStreamsResetting[i]);
if (channel) {
DC_DEBUG(("Forgetting channel %u (%p) with pending reset",
channel->mStream, channel.get()));
// TODO: Do we _really_ want to remove this? Are we allowed to reuse the
// id?
mChannels.Remove(channel);
}
}
mStreamsResetting.Clear();
}
void DataChannelConnection::ResetOutgoingStream(uint16_t stream) {
uint32_t i;
mLock.AssertCurrentThreadOwns();
DC_DEBUG(
("Connection %p: Resetting outgoing stream %u", (void*)this, stream));
// Rarely has more than a couple items and only for a short time
for (i = 0; i < mStreamsResetting.Length(); ++i) {
if (mStreamsResetting[i] == stream) {
return;
}
}
mStreamsResetting.AppendElement(stream);
}
void DataChannelConnection::SendOutgoingStreamReset() {
struct sctp_reset_streams* srs;
uint32_t i;
size_t len;
DC_DEBUG(("Connection %p: Sending outgoing stream reset for %zu streams",
(void*)this, mStreamsResetting.Length()));
mLock.AssertCurrentThreadOwns();
if (mStreamsResetting.IsEmpty()) {
DC_DEBUG(("No streams to reset"));
return;
}
len = sizeof(sctp_assoc_t) +
(2 + mStreamsResetting.Length()) * sizeof(uint16_t);
srs = static_cast<struct sctp_reset_streams*>(
moz_xmalloc(len)); // infallible malloc
memset(srs, 0, len);
srs->srs_flags = SCTP_STREAM_RESET_OUTGOING;
srs->srs_number_streams = mStreamsResetting.Length();
for (i = 0; i < mStreamsResetting.Length(); ++i) {
srs->srs_stream_list[i] = mStreamsResetting[i];
}
if (usrsctp_setsockopt(mMasterSocket, IPPROTO_SCTP, SCTP_RESET_STREAMS, srs,
(socklen_t)len) < 0) {
DC_ERROR(("***failed: setsockopt RESET, errno %d", errno));
// if errno == EALREADY, this is normal - we can't send another reset
// with one pending.
// When we get an incoming reset (which may be a response to our
// outstanding one), see if we have any pending outgoing resets and
// send them
} else {
mStreamsResetting.Clear();
}
free(srs);
}
void DataChannelConnection::HandleStreamResetEvent(
const struct sctp_stream_reset_event* strrst) {
uint32_t n, i;
RefPtr<DataChannel> channel; // since we may null out the ref to the channel
if (!(strrst->strreset_flags & SCTP_STREAM_RESET_DENIED) &&
!(strrst->strreset_flags & SCTP_STREAM_RESET_FAILED)) {
n = (strrst->strreset_length - sizeof(struct sctp_stream_reset_event)) /
sizeof(uint16_t);
for (i = 0; i < n; ++i) {
if (strrst->strreset_flags & SCTP_STREAM_RESET_INCOMING_SSN) {
channel = FindChannelByStream(strrst->strreset_stream_list[i]);
if (channel) {
// The other side closed the channel
// We could be in three states:
// 1. Normal state (input and output streams (OPEN)
// Notify application, send a RESET in response on our
// outbound channel. Go to CLOSED
// 2. We sent our own reset (CLOSING); either they crossed on the
// wire, or this is a response to our Reset.
// Go to CLOSED
// 3. We've sent a open but haven't gotten a response yet (CONNECTING)
// I believe this is impossible, as we don't have an input stream
// yet.
DC_DEBUG(("Incoming: Channel %u closed", channel->mStream));
if (mChannels.Remove(channel)) {
// Mark the stream for reset (the reset is sent below)
ResetOutgoingStream(channel->mStream);
}
DC_DEBUG(("Disconnected DataChannel %p from connection %p",
(void*)channel.get(), (void*)channel->mConnection.get()));
channel->StreamClosedLocked();
} else {
DC_WARN(("Can't find incoming channel %d", i));
}
}
}
}
// Process any pending resets now:
if (!mStreamsResetting.IsEmpty()) {
DC_DEBUG(("Sending %zu pending resets", mStreamsResetting.Length()));
SendOutgoingStreamReset();
}
}
void DataChannelConnection::HandleStreamChangeEvent(
const struct sctp_stream_change_event* strchg) {
ASSERT_WEBRTC(!NS_IsMainThread());
if (strchg->strchange_flags == SCTP_STREAM_CHANGE_DENIED) {
DC_ERROR(("*** Failed increasing number of streams from %zu (%u/%u)",
mNegotiatedIdLimit, strchg->strchange_instrms,
strchg->strchange_outstrms));
// XXX FIX! notify pending opens of failure
return;
}
if (strchg->strchange_instrms > mNegotiatedIdLimit) {
DC_DEBUG(("Other side increased streams from %zu to %u", mNegotiatedIdLimit,
strchg->strchange_instrms));
}
uint16_t old_limit = mNegotiatedIdLimit;
uint16_t new_limit =
std::max(strchg->strchange_outstrms, strchg->strchange_instrms);
if (new_limit > mNegotiatedIdLimit) {
DC_DEBUG(("Increasing number of streams from %u to %u - adding %u (in: %u)",
old_limit, new_limit, new_limit - old_limit,
strchg->strchange_instrms));
// make sure both are the same length
mNegotiatedIdLimit = new_limit;
DC_DEBUG(("New length = %zu (was %d)", mNegotiatedIdLimit, old_limit));
// Re-process any channels waiting for streams.
// Linear search, but we don't increase channels often and
// the array would only get long in case of an app error normally
// Make sure we request enough streams if there's a big jump in streams
// Could make a more complex API for OpenXxxFinish() and avoid this loop
auto channels = mChannels.GetAll();
size_t num_needed =
channels.Length() ? (channels.LastElement()->mStream + 1) : 0;
MOZ_ASSERT(num_needed != INVALID_STREAM);
if (num_needed > new_limit) {
int32_t more_needed = num_needed - ((int32_t)mNegotiatedIdLimit) + 16;
DC_DEBUG(("Not enough new streams, asking for %d more", more_needed));
// TODO: parameter is an int32_t but we pass size_t
RequestMoreStreams(more_needed);
} else if (strchg->strchange_outstrms < strchg->strchange_instrms) {
DC_DEBUG(("Requesting %d output streams to match partner",
strchg->strchange_instrms - strchg->strchange_outstrms));
RequestMoreStreams(strchg->strchange_instrms -
strchg->strchange_outstrms);
}
ProcessQueuedOpens();
}
// else probably not a change in # of streams
if ((strchg->strchange_flags & SCTP_STREAM_CHANGE_DENIED) ||
(strchg->strchange_flags & SCTP_STREAM_CHANGE_FAILED)) {
// Other side denied our request. Need to AnnounceClosed some stuff.
for (auto& channel : mChannels.GetAll()) {
if (channel->mStream >= mNegotiatedIdLimit) {
/* XXX: Signal to the other end. */
channel->AnnounceClosed();
// maybe fire onError (bug 843625)
}
}
}
}
// Called with mLock locked!
void DataChannelConnection::HandleNotification(
const union sctp_notification* notif, size_t n) {
mLock.AssertCurrentThreadOwns();
if (notif->sn_header.sn_length != (uint32_t)n) {
return;
}
switch (notif->sn_header.sn_type) {
case SCTP_ASSOC_CHANGE:
HandleAssociationChangeEvent(&(notif->sn_assoc_change));
break;
case SCTP_PEER_ADDR_CHANGE:
HandlePeerAddressChangeEvent(&(notif->sn_paddr_change));
break;
case SCTP_REMOTE_ERROR:
HandleRemoteErrorEvent(&(notif->sn_remote_error));
break;
case SCTP_SHUTDOWN_EVENT:
HandleShutdownEvent(&(notif->sn_shutdown_event));
break;
case SCTP_ADAPTATION_INDICATION:
HandleAdaptationIndication(&(notif->sn_adaptation_event));
break;
case SCTP_AUTHENTICATION_EVENT:
DC_DEBUG(("SCTP_AUTHENTICATION_EVENT"));
break;
case SCTP_SENDER_DRY_EVENT:
// DC_DEBUG(("SCTP_SENDER_DRY_EVENT"));
break;
case SCTP_NOTIFICATIONS_STOPPED_EVENT:
DC_DEBUG(("SCTP_NOTIFICATIONS_STOPPED_EVENT"));
break;
case SCTP_PARTIAL_DELIVERY_EVENT:
HandlePartialDeliveryEvent(&(notif->sn_pdapi_event));
break;
case SCTP_SEND_FAILED_EVENT:
HandleSendFailedEvent(&(notif->sn_send_failed_event));
break;
case SCTP_STREAM_RESET_EVENT:
HandleStreamResetEvent(&(notif->sn_strreset_event));
break;
case SCTP_ASSOC_RESET_EVENT:
DC_DEBUG(("SCTP_ASSOC_RESET_EVENT"));
break;
case SCTP_STREAM_CHANGE_EVENT:
HandleStreamChangeEvent(&(notif->sn_strchange_event));
break;
default:
DC_ERROR(("unknown SCTP event: %u", (uint32_t)notif->sn_header.sn_type));
break;
}
}
int DataChannelConnection::ReceiveCallback(
struct socket* sock, void* data, size_t datalen, struct sctp_rcvinfo rcv,
int flags) MOZ_NO_THREAD_SAFETY_ANALYSIS {
ASSERT_WEBRTC(!NS_IsMainThread());
DC_DEBUG(("In ReceiveCallback"));
// libusrsctp just went reentrant on us. Put a stop to this.
mSTS->Dispatch(NS_NewRunnableFunction(
"DataChannelConnection::ReceiveCallback",
[data, datalen, rcv, flags, this,
self = RefPtr<DataChannelConnection>(this)]() mutable {
if (!data) {
DC_DEBUG(("ReceiveCallback: SCTP has finished shutting down"));
} else {
mLock.Lock();
if (flags & MSG_NOTIFICATION) {
HandleNotification(static_cast<union sctp_notification*>(data),
datalen);
} else {
HandleMessage(data, datalen, ntohl(rcv.rcv_ppid), rcv.rcv_sid,
flags);
}
mLock.Unlock();
// sctp allocates 'data' with malloc(), and expects the receiver to
// free it (presumably with free).
// XXX future optimization: try to deliver messages without an
// internal alloc/copy, and if so delay the free until later.
free(data);
}
}));
// usrsctp defines the callback as returning an int, but doesn't use it
return 1;
}
already_AddRefed<DataChannel> DataChannelConnection::Open(
const nsACString& label, const nsACString& protocol,
DataChannelReliabilityPolicy prPolicy, bool inOrder, uint32_t prValue,
DataChannelListener* aListener, nsISupports* aContext,
bool aExternalNegotiated, uint16_t aStream) {
ASSERT_WEBRTC(NS_IsMainThread());
MutexAutoLock lock(mLock); // OpenFinish assumes this
if (!aExternalNegotiated) {
if (mAllocateEven.isSome()) {
aStream = FindFreeStream();
if (aStream == INVALID_STREAM) {
return nullptr;
}
} else {
// We do not yet know whether we are client or server, and an id has not
// been chosen for us. We will need to choose later.
aStream = INVALID_STREAM;
}
}
DC_DEBUG(
("DC Open: label %s/%s, type %s, inorder %d, prValue %u, listener %p, "
"context %p, external: %s, stream %u",
PromiseFlatCString(label).get(), PromiseFlatCString(protocol).get(),
ToString(prPolicy), inOrder, prValue, aListener, aContext,
aExternalNegotiated ? "true" : "false", aStream));
if ((prPolicy == DataChannelReliabilityPolicy::Reliable) && (prValue != 0)) {
return nullptr;
}
if (aStream != INVALID_STREAM && mChannels.Get(aStream)) {
DC_ERROR(("external negotiation of already-open channel %u", aStream));
return nullptr;
}
RefPtr<DataChannel> channel(new DataChannel(
this, aStream, DataChannelState::Connecting, label, protocol, prPolicy,
prValue, inOrder, aExternalNegotiated, aListener, aContext));
mChannels.Insert(channel);
return OpenFinish(channel.forget());
}
// Separate routine so we can also call it to finish up from pending opens
already_AddRefed<DataChannel> DataChannelConnection::OpenFinish(
already_AddRefed<DataChannel>&& aChannel) {
RefPtr<DataChannel> channel(aChannel); // takes the reference passed in
// Normally 1 reference if called from ::Open(), or 2 if called from
// ProcessQueuedOpens() unless the DOMDataChannel was gc'd
const uint16_t stream = channel->mStream;
mLock.AssertCurrentThreadOwns();
// Cases we care about:
// Pre-negotiated:
// Not Open:
// Doesn't fit:
// -> change initial ask or renegotiate after open
// -> queue open
// Open:
// Doesn't fit:
// -> RequestMoreStreams && queue
// Does fit:
// -> open
// Not negotiated:
// Not Open:
// -> queue open
// Open:
// -> Try to get a stream
// Doesn't fit:
// -> RequestMoreStreams && queue
// Does fit:
// -> open
// So the Open cases are basically the same
// Not Open cases are simply queue for non-negotiated, and
// either change the initial ask or possibly renegotiate after open.
DataChannelConnectionState state = GetState();
if (state != DataChannelConnectionState::Open ||
stream >= mNegotiatedIdLimit) {
if (state == DataChannelConnectionState::Open) {
MOZ_ASSERT(stream != INVALID_STREAM);
// RequestMoreStreams() limits to MAX_NUM_STREAMS -- allocate extra
// streams to avoid going back immediately for more if the ask to N, N+1,
// etc
int32_t more_needed = stream - ((int32_t)mNegotiatedIdLimit) + 16;
if (!RequestMoreStreams(more_needed)) {
// Something bad happened... we're done
goto request_error_cleanup;
}
}
DC_DEBUG(("Queuing channel %p (%u) to finish open", channel.get(), stream));
// Also serves to mark we told the app
channel->mHasFinishedOpen = true;
mPending.Push(channel);
return channel.forget();
}
MOZ_ASSERT(stream != INVALID_STREAM);
MOZ_ASSERT(stream < mNegotiatedIdLimit);
#ifdef TEST_QUEUED_DATA
// It's painful to write a test for this...
channel->AnnounceOpen();
SendDataMsgInternalOrBuffer(channel, "Help me!", 8,
DATA_CHANNEL_PPID_DOMSTRING);
#endif
if (!channel->mNegotiated) {
if (!channel->mOrdered) {
// Don't send unordered until this gets cleared.
channel->mWaitingForAck = true;
}
int error = SendOpenRequestMessage(channel->mLabel, channel->mProtocol,
stream, !channel->mOrdered,
channel->mPrPolicy, channel->mPrValue);
if (error) {
DC_ERROR(("SendOpenRequest failed, error = %d", error));
if (channel->mHasFinishedOpen) {
// We already returned the channel to the app.
NS_ERROR("Failed to send open request");
channel->AnnounceClosed();
}
// If we haven't returned the channel yet, it will get destroyed when we
// exit this function.
mChannels.Remove(channel);
// we'll be destroying the channel
return nullptr;
/* NOTREACHED */
}
}
// Either externally negotiated or we sent Open
// FIX? Move into DOMDataChannel? I don't think we can send it yet here
channel->AnnounceOpen();
return channel.forget();
request_error_cleanup:
if (channel->mHasFinishedOpen) {
// We already returned the channel to the app.
NS_ERROR("Failed to request more streams");
channel->AnnounceClosed();
return channel.forget();
}
// we'll be destroying the channel, but it never really got set up
// Alternative would be to RUN_ON_THREAD(channel.forget(),::Destroy,...) and
// Dispatch it to ourselves
return nullptr;
}
// Requires mLock to be locked!
// Returns a POSIX error code directly instead of setting errno.
int DataChannelConnection::SendMsgInternal(OutgoingMsg& msg, size_t* aWritten) {
struct sctp_sndinfo& info = msg.GetInfo().sendv_sndinfo;
int error;
// EOR set?
bool eor_set = (info.snd_flags & SCTP_EOR) != 0;
// Send until buffer is empty
size_t left = msg.GetLeft();
do {
size_t length;
// Carefully chunk the buffer
if (left > DATA_CHANNEL_MAX_BINARY_FRAGMENT) {
length = DATA_CHANNEL_MAX_BINARY_FRAGMENT;
// Unset EOR flag
info.snd_flags &= ~SCTP_EOR;
} else {
length = left;
// Set EOR flag
if (eor_set) {
info.snd_flags |= SCTP_EOR;
}
}
// Send (or try at least)
// SCTP will return EMSGSIZE if the message is bigger than the buffer
// size (or EAGAIN if there isn't space). However, we can avoid EMSGSIZE
// by carefully crafting small enough message chunks.
ssize_t written = usrsctp_sendv(
mSocket, msg.GetData(), length, nullptr, 0, (void*)&msg.GetInfo(),
(socklen_t)sizeof(struct sctp_sendv_spa), SCTP_SENDV_SPA, 0);
if (written < 0) {
error = errno;
goto out;
}
if (aWritten) {
*aWritten += written;
}
DC_DEBUG(("Sent buffer (written=%zu, len=%zu, left=%zu)", (size_t)written,
length, left - (size_t)written));
// TODO: Remove once resolved
if (written == 0) {
DC_ERROR(("@tuexen: usrsctp_sendv returned 0"));
error = EAGAIN;
goto out;
}
// If not all bytes have been written, this obviously means that usrsctp's
// buffer is full and we need to try again later.
if ((size_t)written < length) {
msg.Advance((size_t)written);
error = EAGAIN;
goto out;
}
// Update buffer position
msg.Advance((size_t)written);
// Get amount of bytes left in the buffer
left = msg.GetLeft();
} while (left > 0);
// Done
error = 0;
out:
// Reset EOR flag
if (eor_set) {
info.snd_flags |= SCTP_EOR;
}
return error;
}
// Requires mLock to be locked!
// Returns a POSIX error code directly instead of setting errno.
// IMPORTANT: Ensure that the buffer passed is guarded by mLock!
int DataChannelConnection::SendMsgInternalOrBuffer(
nsTArray<UniquePtr<BufferedOutgoingMsg>>& buffer, OutgoingMsg& msg,
bool& buffered, size_t* aWritten) {
NS_WARNING_ASSERTION(msg.GetLength() > 0, "Length is 0?!");
int error = 0;
bool need_buffering = false;
// Note: Main-thread IO, but doesn't block!
// XXX FIX! to deal with heavy overruns of JS trying to pass data in
// (more than the buffersize) queue data onto another thread to do the
// actual sends. See netwerk/protocol/websocket/WebSocketChannel.cpp
// Avoid a race between buffer-full-failure (where we have to add the
// packet to the buffered-data queue) and the buffer-now-only-half-full
// callback, which happens on a different thread. Otherwise we might
// fail here, then before we add it to the queue get the half-full
// callback, find nothing to do, then on this thread add it to the
// queue - which would sit there. Also, if we later send more data, it
// would arrive ahead of the buffered message, but if the buffer ever
// got to 1/2 full, the message would get sent - but at a semi-random
// time, after other data it was supposed to be in front of.
// Must lock before empty check for similar reasons!
mLock.AssertCurrentThreadOwns();
if (buffer.IsEmpty() &&
(mSendInterleaved || mPendingType == PendingType::None)) {
error = SendMsgInternal(msg, aWritten);
switch (error) {
case 0:
break;
case EAGAIN:
#if (EAGAIN != EWOULDBLOCK)
case EWOULDBLOCK:
#endif
need_buffering = true;
break;
default:
DC_ERROR(("error %d on sending", error));
break;
}
} else {
need_buffering = true;
}
if (need_buffering) {
// queue data for resend! And queue any further data for the stream until
// it is...
auto* bufferedMsg = new BufferedOutgoingMsg(msg); // infallible malloc
buffer.AppendElement(bufferedMsg); // owned by mBufferedData array
DC_DEBUG(("Queued %zu buffers (left=%zu, total=%zu)", buffer.Length(),
msg.GetLeft(), msg.GetLength()));
buffered = true;
return 0;
}
buffered = false;
return error;
}
// Caller must ensure that length <= UINT32_MAX
// Returns a POSIX error code.
int DataChannelConnection::SendDataMsgInternalOrBuffer(DataChannel& channel,
const uint8_t* data,
size_t len,
uint32_t ppid) {
if (NS_WARN_IF(channel.GetReadyState() != DataChannelState::Open)) {
return EINVAL; // TODO: Find a better error code
}
struct sctp_sendv_spa info = {};
// General flags
info.sendv_flags = SCTP_SEND_SNDINFO_VALID;
// Set stream identifier, protocol identifier and flags
info.sendv_sndinfo.snd_sid = channel.mStream;
info.sendv_sndinfo.snd_flags = SCTP_EOR;
info.sendv_sndinfo.snd_ppid = htonl(ppid);
// Unordered?
// To avoid problems where an in-order OPEN is lost and an
// out-of-order data message "beats" it, require data to be in-order
// until we get an ACK.
if (!channel.mOrdered && !channel.mWaitingForAck) {
info.sendv_sndinfo.snd_flags |= SCTP_UNORDERED;
}
// Partial reliability policy
if (channel.mPrPolicy != DataChannelReliabilityPolicy::Reliable) {
info.sendv_prinfo.pr_policy = ToUsrsctpValue(channel.mPrPolicy);
info.sendv_prinfo.pr_value = channel.mPrValue;
info.sendv_flags |= SCTP_SEND_PRINFO_VALID;
}
// Create message instance and send
OutgoingMsg msg(info, data, len);
bool buffered;
size_t written = 0;
mDeferSend = true;
int error =
SendMsgInternalOrBuffer(channel.mBufferedData, msg, buffered, &written);
mDeferSend = false;
if (written && ppid != DATA_CHANNEL_PPID_DOMSTRING_EMPTY &&
ppid != DATA_CHANNEL_PPID_BINARY_EMPTY) {
channel.DecrementBufferedAmount(written);
}
for (auto&& packet : mDeferredSend) {
MOZ_ASSERT(written);
SendPacket(std::move(packet));
}
mDeferredSend.clear();
// Set pending type and stream index (if buffered)
if (!error && buffered && mPendingType == PendingType::None) {
mPendingType = PendingType::Data;
mCurrentStream = channel.mStream;
}
return error;
}
// Caller must ensure that length <= UINT32_MAX
// Returns a POSIX error code.
int DataChannelConnection::SendDataMsg(DataChannel& channel,
const uint8_t* data, size_t len,
uint32_t ppidPartial,
uint32_t ppidFinal) {
// We *really* don't want to do this from main thread! - and
// SendDataMsgInternalOrBuffer avoids blocking.
mLock.AssertCurrentThreadOwns();
if (mMaxMessageSize != 0 && len > mMaxMessageSize) {
DC_ERROR(("Message rejected, too large (%zu > %" PRIu64 ")", len,
mMaxMessageSize));
return EMSGSIZE;
}
// This will use EOR-based fragmentation if the message is too large (> 64
// KiB)
return SendDataMsgInternalOrBuffer(channel, data, len, ppidFinal);
}
class ReadBlobRunnable : public Runnable {
public:
ReadBlobRunnable(DataChannelConnection* aConnection, uint16_t aStream,
nsIInputStream* aBlob)
: Runnable("ReadBlobRunnable"),
mConnection(aConnection),
mStream(aStream),
mBlob(aBlob) {}
NS_IMETHOD Run() override {
// ReadBlob() is responsible to releasing the reference
DataChannelConnection* self = mConnection;
self->ReadBlob(mConnection.forget(), mStream, mBlob);
return NS_OK;
}
private:
// Make sure the Connection doesn't die while there are jobs outstanding.
// Let it die (if released by PeerConnectionImpl while we're running)
// when we send our runnable back to MainThread. Then ~DataChannelConnection
// can send the IOThread to MainThread to die in a runnable, avoiding
// unsafe event loop recursion. Evil.
RefPtr<DataChannelConnection> mConnection;
uint16_t mStream;
// Use RefCount for preventing the object is deleted when SendBlob returns.
RefPtr<nsIInputStream> mBlob;
};
// Returns a POSIX error code.
int DataChannelConnection::SendBlob(uint16_t stream, nsIInputStream* aBlob) {
MutexAutoLock lock(mLock);
RefPtr<DataChannel> channel = mChannels.Get(stream);
if (NS_WARN_IF(!channel)) {
return EINVAL; // TODO: Find a better error code
}
// Spawn a thread to send the data
if (!mInternalIOThread) {
nsresult rv =
NS_NewNamedThread("DataChannel IO", getter_AddRefs(mInternalIOThread));
if (NS_FAILED(rv)) {
return EINVAL; // TODO: Find a better error code
}
}
mInternalIOThread->Dispatch(
do_AddRef(new ReadBlobRunnable(this, stream, aBlob)), NS_DISPATCH_NORMAL);
return 0;
}
class DataChannelBlobSendRunnable : public Runnable {
public:
DataChannelBlobSendRunnable(
already_AddRefed<DataChannelConnection>& aConnection, uint16_t aStream)
: Runnable("DataChannelBlobSendRunnable"),
mConnection(aConnection),
mStream(aStream) {}
~DataChannelBlobSendRunnable() override {
if (!NS_IsMainThread() && mConnection) {
MOZ_ASSERT(false);
// explicitly leak the connection if destroyed off mainthread
Unused << mConnection.forget().take();
}
}
NS_IMETHOD Run() override {
ASSERT_WEBRTC(NS_IsMainThread());
mConnection->SendBinaryMsg(mStream, mData);
mConnection = nullptr;
return NS_OK;
}
// explicitly public so we can avoid allocating twice and copying
nsCString mData;
private:
// Note: we can be destroyed off the target thread, so be careful not to let
// this get Released()ed on the temp thread!
RefPtr<DataChannelConnection> mConnection;
uint16_t mStream;
};
void DataChannelConnection::SetState(DataChannelConnectionState aState) {
mLock.AssertCurrentThreadOwns();
DC_DEBUG(
("DataChannelConnection labeled %s (%p) switching connection state %s -> "
"%s",
mTransportId.c_str(), this, ToString(mState), ToString(aState)));
mState = aState;
}
void DataChannelConnection::ReadBlob(
already_AddRefed<DataChannelConnection> aThis, uint16_t aStream,
nsIInputStream* aBlob) {
// NOTE: 'aThis' has been forgotten by the caller to avoid releasing
// it off mainthread; if PeerConnectionImpl has released then we want
// ~DataChannelConnection() to run on MainThread
// XXX to do this safely, we must enqueue these atomically onto the
// output socket. We need a sender thread(s?) to enqueue data into the
// socket and to avoid main-thread IO that might block. Even on a
// background thread, we may not want to block on one stream's data.
// I.e. run non-blocking and service multiple channels.
// Must not let Dispatching it cause the DataChannelConnection to get
// released on the wrong thread. Using
// WrapRunnable(RefPtr<DataChannelConnection>(aThis),... will occasionally
// cause aThis to get released on this thread. Also, an explicit Runnable
// lets us avoid copying the blob data an extra time.
RefPtr<DataChannelBlobSendRunnable> runnable =
new DataChannelBlobSendRunnable(aThis, aStream);
// avoid copying the blob data by passing the mData from the runnable
if (NS_FAILED(NS_ReadInputStreamToString(aBlob, runnable->mData, -1))) {
// Bug 966602: Doesn't return an error to the caller via onerror.
// We must release DataChannelConnection on MainThread to avoid issues (bug
// 876167) aThis is now owned by the runnable; release it there
NS_ReleaseOnMainThread("DataChannelBlobSendRunnable", runnable.forget());
return;
}
aBlob->Close();
Dispatch(runnable.forget());
}
// Returns a POSIX error code.
int DataChannelConnection::SendDataMsgCommon(uint16_t stream,
const nsACString& aMsg,
bool isBinary) {
ASSERT_WEBRTC(NS_IsMainThread());
// We really could allow this from other threads, so long as we deal with
// asynchronosity issues with channels closing, in particular access to
// mChannels, and issues with the association closing (access to mSocket).
const uint8_t* data = (const uint8_t*)aMsg.BeginReading();
uint32_t len = aMsg.Length();
#if (UINT32_MAX > SIZE_MAX)
if (len > SIZE_MAX) {
return EMSGSIZE;
}
#endif
DC_DEBUG(("Sending %sto stream %u: %u bytes", isBinary ? "binary " : "",
stream, len));
// XXX if we want more efficiency, translate flags once at open time
RefPtr<DataChannel> channelPtr = mChannels.Get(stream);
if (NS_WARN_IF(!channelPtr)) {
return EINVAL; // TODO: Find a better error code
}
bool is_empty = len == 0;
const uint8_t byte = 0;
if (is_empty) {
data = &byte;
len = 1;
}
auto& channel = *channelPtr;
int err = 0;
MutexAutoLock lock(mLock);
if (isBinary) {
err = SendDataMsg(
channel, data, len, DATA_CHANNEL_PPID_BINARY_PARTIAL,
is_empty ? DATA_CHANNEL_PPID_BINARY_EMPTY : DATA_CHANNEL_PPID_BINARY);
} else {
err = SendDataMsg(channel, data, len, DATA_CHANNEL_PPID_DOMSTRING_PARTIAL,
is_empty ? DATA_CHANNEL_PPID_DOMSTRING_EMPTY
: DATA_CHANNEL_PPID_DOMSTRING);
}
if (!err) {
channel.WithTrafficCounters([&len](DataChannel::TrafficCounters& counters) {
counters.mMessagesSent++;
counters.mBytesSent += len;
});
}
return err;
}
void DataChannelConnection::Stop() {
// Note: This will call 'CloseAll' from the main thread
Dispatch(do_AddRef(new DataChannelOnMessageAvailable(
DataChannelOnMessageAvailable::EventType::OnDisconnected, this)));
}
void DataChannelConnection::Close(DataChannel* aChannel) {
MutexAutoLock lock(mLock);
CloseLocked(aChannel);
}
// So we can call Close() with the lock already held
// Called from someone who holds a ref via ::Close(), or from ~DataChannel
void DataChannelConnection::CloseLocked(DataChannel* aChannel) {
MOZ_ASSERT(aChannel);
RefPtr<DataChannel> channel(aChannel); // make sure it doesn't go away on us
mLock.AssertCurrentThreadOwns();
DC_DEBUG(("Connection %p/Channel %p: Closing stream %u",
channel->mConnection.get(), channel.get(), channel->mStream));
aChannel->mBufferedData.Clear();
if (GetState() == DataChannelConnectionState::Closed) {
// If we're CLOSING, we might leave this in place until we can send a
// reset.
mChannels.Remove(channel);
}
// This is supposed to only be accessed from Main thread, but this has
// been accessed here from the STS thread for a long time now.
// See Bug 1586475
DataChannelState channelState = aChannel->GetReadyState();
// re-test since it may have closed before the lock was grabbed
if (channelState == DataChannelState::Closed ||
channelState == DataChannelState::Closing) {
DC_DEBUG(("Channel already closing/closed (%s)", ToString(channelState)));
return;
}
if (channel->mStream != INVALID_STREAM) {
ResetOutgoingStream(channel->mStream);
if (GetState() != DataChannelConnectionState::Closed) {
// Individual channel is being closed, send reset now.
SendOutgoingStreamReset();
}
}
aChannel->SetReadyState(DataChannelState::Closing);
if (GetState() == DataChannelConnectionState::Closed) {
// we're not going to hang around waiting
channel->StreamClosedLocked();
}
// At this point when we leave here, the object is a zombie held alive only by
// the DOM object
}
void DataChannelConnection::CloseAll() {
DC_DEBUG(("Closing all channels (connection %p)", (void*)this));
// Make sure no more channels will be opened
MutexAutoLock lock(mLock);
SetState(DataChannelConnectionState::Closed);
// Close current channels
// If there are runnables, they hold a strong ref and keep the channel
// and/or connection alive (even if in a CLOSED state)
for (auto& channel : mChannels.GetAll()) {
MutexAutoUnlock lock(mLock);
channel->Close();
}
// Clean up any pending opens for channels
RefPtr<DataChannel> channel;
while (nullptr != (channel = mPending.PopFront())) {
DC_DEBUG(("closing pending channel %p, stream %u", channel.get(),
channel->mStream));
MutexAutoUnlock lock(mLock);
channel->Close(); // also releases the ref on each iteration
}
// It's more efficient to let the Resets queue in shutdown and then
// SendOutgoingStreamReset() here.
SendOutgoingStreamReset();
}
bool DataChannelConnection::Channels::IdComparator::Equals(
const RefPtr<DataChannel>& aChannel, uint16_t aId) const {
return aChannel->mStream == aId;
}
bool DataChannelConnection::Channels::IdComparator::LessThan(
const RefPtr<DataChannel>& aChannel, uint16_t aId) const {
return aChannel->mStream < aId;
}
bool DataChannelConnection::Channels::IdComparator::Equals(
const RefPtr<DataChannel>& a1, const RefPtr<DataChannel>& a2) const {
return Equals(a1, a2->mStream);
}
bool DataChannelConnection::Channels::IdComparator::LessThan(
const RefPtr<DataChannel>& a1, const RefPtr<DataChannel>& a2) const {
return LessThan(a1, a2->mStream);
}
void DataChannelConnection::Channels::Insert(
const RefPtr<DataChannel>& aChannel) {
DC_DEBUG(("Inserting channel %u : %p", aChannel->mStream, aChannel.get()));
MutexAutoLock lock(mMutex);
if (aChannel->mStream != INVALID_STREAM) {
MOZ_ASSERT(!mChannels.ContainsSorted(aChannel, IdComparator()));
}
MOZ_ASSERT(!mChannels.Contains(aChannel));
mChannels.InsertElementSorted(aChannel, IdComparator());
}
bool DataChannelConnection::Channels::Remove(
const RefPtr<DataChannel>& aChannel) {
DC_DEBUG(("Removing channel %u : %p", aChannel->mStream, aChannel.get()));
MutexAutoLock lock(mMutex);
if (aChannel->mStream == INVALID_STREAM) {
return mChannels.RemoveElement(aChannel);
}
return mChannels.RemoveElementSorted(aChannel, IdComparator());
}
RefPtr<DataChannel> DataChannelConnection::Channels::Get(uint16_t aId) const {
MutexAutoLock lock(mMutex);
auto index = mChannels.BinaryIndexOf(aId, IdComparator());
if (index == ChannelArray::NoIndex) {
return nullptr;
}
return mChannels[index];
}
RefPtr<DataChannel> DataChannelConnection::Channels::GetNextChannel(
uint16_t aCurrentId) const {
MutexAutoLock lock(mMutex);
if (mChannels.IsEmpty()) {
return nullptr;
}
auto index = mChannels.IndexOfFirstElementGt(aCurrentId, IdComparator());
if (index == mChannels.Length()) {
index = 0;
}
return mChannels[index];
}
DataChannel::~DataChannel() {
// NS_ASSERTION since this is more "I think I caught all the cases that
// can cause this" than a true kill-the-program assertion. If this is
// wrong, nothing bad happens. A worst it's a leak.
NS_ASSERTION(mReadyState == DataChannelState::Closed ||
mReadyState == DataChannelState::Closing,
"unexpected state in ~DataChannel");
}
void DataChannel::Close() {
if (mConnection) {
// ensure we don't get deleted
RefPtr<DataChannelConnection> connection(mConnection);
connection->Close(this);
}
}
// Used when disconnecting from the DataChannelConnection
void DataChannel::StreamClosedLocked() {
MOZ_ASSERT(mConnection);
if (!mConnection) {
return;
}
mConnection->mLock.AssertCurrentThreadOwns();
DC_DEBUG(("Destroying Data channel %u", mStream));
MOZ_ASSERT_IF(mStream != INVALID_STREAM,
!mConnection->FindChannelByStream(mStream));
AnnounceClosed();
// We leave mConnection live until the DOM releases us, to avoid races
}
void DataChannel::ReleaseConnection() {
ASSERT_WEBRTC(NS_IsMainThread());
mConnection = nullptr;
}
void DataChannel::SetListener(DataChannelListener* aListener,
nsISupports* aContext) {
ASSERT_WEBRTC(NS_IsMainThread());
mContext = aContext;
mListener = aListener;
}
void DataChannel::SendErrnoToErrorResult(int error, size_t aMessageSize,
ErrorResult& aRv) {
switch (error) {
case 0:
break;
case EMSGSIZE: {
nsPrintfCString err("Message size (%zu) exceeds maxMessageSize",
aMessageSize);
aRv.ThrowTypeError(err);
break;
}
default:
aRv.Throw(NS_ERROR_DOM_OPERATION_ERR);
break;
}
}
void DataChannel::IncrementBufferedAmount(uint32_t aSize, ErrorResult& aRv) {
ASSERT_WEBRTC(NS_IsMainThread());
if (mBufferedAmount > UINT32_MAX - aSize) {
aRv.Throw(NS_ERROR_FILE_TOO_BIG);
return;
}
mBufferedAmount += aSize;
}
void DataChannel::DecrementBufferedAmount(uint32_t aSize) {
mMainThreadEventTarget->Dispatch(NS_NewRunnableFunction(
"DataChannel::DecrementBufferedAmount",
[this, self = RefPtr<DataChannel>(this), aSize] {
MOZ_ASSERT(aSize <= mBufferedAmount);
bool wasLow = mBufferedAmount <= mBufferedThreshold;
mBufferedAmount -= aSize;
if (!wasLow && mBufferedAmount <= mBufferedThreshold) {
DC_DEBUG(("%s: sending BUFFER_LOW_THRESHOLD for %s/%s: %u",
__FUNCTION__, mLabel.get(), mProtocol.get(), mStream));
mListener->OnBufferLow(mContext);
}
if (mBufferedAmount == 0) {
DC_DEBUG(("%s: sending NO_LONGER_BUFFERED for %s/%s: %u",
__FUNCTION__, mLabel.get(), mProtocol.get(), mStream));
mListener->NotBuffered(mContext);
}
}));
}
void DataChannel::AnnounceOpen() {
mMainThreadEventTarget->Dispatch(NS_NewRunnableFunction(
"DataChannel::AnnounceOpen", [this, self = RefPtr<DataChannel>(this)] {
DataChannelState state = GetReadyState();
// Special-case; spec says to put brand-new remote-created DataChannel
// in "open", but queue the firing of the "open" event.
if (state != DataChannelState::Closing &&
state != DataChannelState::Closed) {
if (!mEverOpened && mConnection && mConnection->mListener) {
mEverOpened = true;
mConnection->mListener->NotifyDataChannelOpen(this);
}
SetReadyState(DataChannelState::Open);
DC_DEBUG(("%s: sending ON_CHANNEL_OPEN for %s/%s: %u", __FUNCTION__,
mLabel.get(), mProtocol.get(), mStream));
if (mListener) {
mListener->OnChannelConnected(mContext);
}
}
}));
}
void DataChannel::AnnounceClosed() {
mMainThreadEventTarget->Dispatch(NS_NewRunnableFunction(
"DataChannel::AnnounceClosed", [this, self = RefPtr<DataChannel>(this)] {
if (GetReadyState() == DataChannelState::Closed) {
return;
}
if (mEverOpened && mConnection && mConnection->mListener) {
mConnection->mListener->NotifyDataChannelClosed(this);
}
SetReadyState(DataChannelState::Closed);
mBufferedData.Clear();
if (mListener) {
DC_DEBUG(("%s: sending ON_CHANNEL_CLOSED for %s/%s: %u", __FUNCTION__,
mLabel.get(), mProtocol.get(), mStream));
mListener->OnChannelClosed(mContext);
}
}));
}
// Set ready state
void DataChannel::SetReadyState(const DataChannelState aState) {
MOZ_ASSERT(NS_IsMainThread());
DC_DEBUG(
("DataChannelConnection labeled %s(%p) (stream %d) changing ready state "
"%s -> %s",
mLabel.get(), this, mStream, ToString(mReadyState), ToString(aState)));
mReadyState = aState;
}
void DataChannel::SendMsg(const nsACString& aMsg, ErrorResult& aRv) {
if (!EnsureValidStream(aRv)) {
return;
}
SendErrnoToErrorResult(mConnection->SendMsg(mStream, aMsg), aMsg.Length(),
aRv);
if (!aRv.Failed()) {
IncrementBufferedAmount(aMsg.Length(), aRv);
}
}
void DataChannel::SendBinaryMsg(const nsACString& aMsg, ErrorResult& aRv) {
if (!EnsureValidStream(aRv)) {
return;
}
SendErrnoToErrorResult(mConnection->SendBinaryMsg(mStream, aMsg),
aMsg.Length(), aRv);
if (!aRv.Failed()) {
IncrementBufferedAmount(aMsg.Length(), aRv);
}
}
void DataChannel::SendBinaryBlob(dom::Blob& aBlob, ErrorResult& aRv) {
if (!EnsureValidStream(aRv)) {
return;
}
uint64_t msgLength = aBlob.GetSize(aRv);
if (aRv.Failed()) {
return;
}
if (msgLength > UINT32_MAX) {
aRv.Throw(NS_ERROR_FILE_TOO_BIG);
return;
}
// We convert to an nsIInputStream here, because Blob is not threadsafe, and
// we don't convert it earlier because we need to know how large this is so we
// can update bufferedAmount.
nsCOMPtr<nsIInputStream> msgStream;
aBlob.CreateInputStream(getter_AddRefs(msgStream), aRv);
if (NS_WARN_IF(aRv.Failed())) {
return;
}
SendErrnoToErrorResult(mConnection->SendBlob(mStream, msgStream), msgLength,
aRv);
if (!aRv.Failed()) {
IncrementBufferedAmount(msgLength, aRv);
}
}
dom::Nullable<uint16_t> DataChannel::GetMaxPacketLifeTime() const {
if (mPrPolicy == DataChannelReliabilityPolicy::LimitedLifetime) {
return dom::Nullable<uint16_t>(mPrValue);
}
return dom::Nullable<uint16_t>();
}
dom::Nullable<uint16_t> DataChannel::GetMaxRetransmits() const {
if (mPrPolicy == DataChannelReliabilityPolicy::LimitedRetransmissions) {
return dom::Nullable<uint16_t>(mPrValue);
}
return dom::Nullable<uint16_t>();
}
uint32_t DataChannel::GetBufferedAmountLowThreshold() const {
return mBufferedThreshold;
}
// Never fire immediately, as it's defined to fire on transitions, not state
void DataChannel::SetBufferedAmountLowThreshold(uint32_t aThreshold) {
mBufferedThreshold = aThreshold;
}
// Called with mLock locked!
void DataChannel::SendOrQueue(DataChannelOnMessageAvailable* aMessage) {
nsCOMPtr<nsIRunnable> runnable = aMessage;
mMainThreadEventTarget->Dispatch(runnable.forget());
}
DataChannel::TrafficCounters DataChannel::GetTrafficCounters() const {
MutexAutoLock lock(mStatsLock);
return mTrafficCounters;
}
bool DataChannel::EnsureValidStream(ErrorResult& aRv) {
MOZ_ASSERT(mConnection);
if (mConnection && mStream != INVALID_STREAM) {
return true;
}
aRv.Throw(NS_ERROR_DOM_INVALID_STATE_ERR);
return false;
}
void DataChannel::WithTrafficCounters(
const std::function<void(TrafficCounters&)>& aFn) {
MutexAutoLock lock(mStatsLock);
aFn(mTrafficCounters);
}
nsresult DataChannelOnMessageAvailable::Run() {
MOZ_ASSERT(NS_IsMainThread());
// Note: calling the listeners can indirectly cause the listeners to be
// made available for GC (by removing event listeners), especially for
// OnChannelClosed(). We hold a ref to the Channel and the listener
// while calling this.
switch (mType) {
case EventType::OnDataString:
case EventType::OnDataBinary:
if (!mChannel->mListener) {
DC_ERROR(("DataChannelOnMessageAvailable (%s) with null Listener!",
ToString(mType)));
return NS_OK;
}
if (mChannel->GetReadyState() == DataChannelState::Closed ||
mChannel->GetReadyState() == DataChannelState::Closing) {
// Closed by JS, probably
return NS_OK;
}
if (mType == EventType::OnDataString) {
mChannel->mListener->OnMessageAvailable(mChannel->mContext, mData);
} else {
mChannel->mListener->OnBinaryMessageAvailable(mChannel->mContext,
mData);
}
break;
case EventType::OnDisconnected:
// If we've disconnected, make sure we close all the streams - from
// mainthread!
if (mConnection->mListener) {
mConnection->mListener->NotifySctpClosed();
}
mConnection->CloseAll();
break;
case EventType::OnChannelCreated:
if (!mConnection->mListener) {
DC_ERROR(("DataChannelOnMessageAvailable (%s) with null Listener!",
ToString(mType)));
return NS_OK;
}
// important to give it an already_AddRefed pointer!
mConnection->mListener->NotifyDataChannel(mChannel.forget());
break;
case EventType::OnConnection:
if (mConnection->mListener) {
mConnection->mListener->NotifySctpConnected();
}
break;
}
return NS_OK;
}
} // namespace mozilla